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        <title>The Escapist Blog</title>
        <description><![CDATA[Roleplaying advocacy news and website updates for The Escapist.]]></description>
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        <item>
            <title>Disney files patent for 'Role-Play Simulation Engine'</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=360</link>
            <description><![CDATA[I'll admit it raised a bit of an alarm when I saw the headline "<a href="http://www.stitchkingdom.com/disney-role-play-patent-61474/">Disney Seeks to Patent Live Action Role Play for Theme Parks</a>," and I'm sure there will be a bit of wailing and gnashing of teeth in some of the forums. But what Disney is actually patenting is a tech-driven system for creating an immersive roleplaying experience for their park guests:<br />
<br />
<blockquote>The patent allows for guests to participant in ‘long-form role play’ events in which they interact with performers that are employed by the park to engage the guest in the role-playing activities. The performers don’t even need to be humans either. They can be audio animatronics, for example, or something as simple as a video screen that triggers in response to the guest’s arrival.<br />
<br />
All of this information — prompts to performers and responses by guests — are fed into an electronic device/system known as the planner, or game master. The planner then makes decisions on how the rest of the role playing session should play out based on how the guest responds to the game thus far.</blockquote><br />
<br />
There's even a mention of integrating special props that alert park employees to your location via RFID or GPS, allowing them to locate you for "random encounters." It sounds like a lot of fun, and could possibly even generate some interest in RPGs and LARP among people who have never tried roleplaying before.<br />
<br />
Speaking of wailing and gnashing of teeth, I had a little chuckle when I saw the patent application number - #20130066608. Yep, there are three sixes in a row in there. If we were still in the Satanic Panic era, you could bet there'd be a televangelist pointing that out to you, and trying to convince you to stay far away from Disney's corruption.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 15 Mar 2013 13:45:20 +0100</pubDate>
        </item>
        <item>
            <title>Read an RPG Book in Public Week 2013 is here!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=359</link>
            <description><![CDATA[<a href="http://www.theescapist.com/readrpgsinpublic"><img src="http://www.theescapist.com/readrpgs-small.jpg" style="float: right; border: 0px solid"><br />
</a>The first <a href="http://www.theescapist.com/readrpgsinpublic">Read an RPG Book in Public Week</a> of 2013 is here! So get those books out, and get caught reading them in public!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sun, 03 Mar 2013 14:54:02 +0100</pubDate>
        </item>
        <item>
            <title>My apologies...</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=358</link>
            <description><![CDATA[I apologize, faithful Escapist readers. I haven't been posting much to the blog lately, mostly due to <a href="http://www.awkwardlabs.com/polly">that other project</a> that I've been working on. One of you had to remind me that I hadn't announced this year's dates for <a href="http://www.theescapist.com/readrpgsinpublic">Read an RPG Book in Public Week</a> (coming soon - March 3rd - 9th!), and my best friend Henry had to tell me that I haven't updated the title graphic, which makes the site look as if it hasn't been touched since 2011.<br />
<br />
I am truly sorry. By way of apology, I offer you some quick nuggets of roleplaying awesomeness:<br />
<br />
Here are some pictures of <a href="http://g1.globo.com/sao-paulo/carnaval/2013/fotos/2013/02/fotos-desfile-da-dragoes-da-real.html#F707836">a <i>Dungeons &amp; Dragons</i> float at Carnaval in Brazil</a> this year - and by that I mean Saturday Morning Cartoon <i>Dungeons &amp; Dragons</i>!<br />
<br />
While you're looking at awesome pictures, here are <a href="http://jervysantiago.com/blog3/?p=1090">some awesome wedding portraits</a> from a Singaporean couple who love <i>D&amp;D</i> as much as we do.<br />
<br />
And finally, McSweeney's gives us a list of <a href="http://www.mcsweeneys.net/articles/vocabulary-words-we-learned-by-playing-dungeons-amp-dragons">Vocabulary Words We Learned Playing Dungeons &amp; Dragons</a>. Looking over them, I think I can say that I didn't know most of them before I dug into the <i>Dungeon Master's Guide</i>.<br />
<br />
That's all for now. Thanks for sticking with me through this! I always appreciate your emails and words of encouragement.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sat, 23 Feb 2013 20:59:16 +0100</pubDate>
        </item>
        <item>
            <title>Another classic 80s anti-RPG clip</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=357</link>
            <description><![CDATA[One of my Facebook friends brought this to my attention today. This is a clip that was part of a 700 Club promotional video titled "Lost Without a Compass" (full video is <a href="http://www.youtube.com/watch?v=ePxGbXbNhtY">here</a>) that included a short segment on the dangers of role-playing games.<br />
<br />
<center><br />
<OBJECT CLASSID="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" WIDTH="425" HEIGHT="350"><PARAM NAME="movie" VALUE="http://www.youtube.com/v/kDJ1UOpxjt4"><PARAM NAME="quality" VALUE="high"><PARAM NAME="wmode" VALUE="transparent"><embed src="http://www.youtube.com/v/kDJ1UOpxjt4" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="350" wmode="transparent"></embed></object><br />
</center><br />
<br />
I'd bet my entire dice bag that the Dead Alewives got their inspiration from their "Satan's Game" sketch on this video.<br />
<br />
The caped gamemaster with the massive tome on a lectern, the candleabras, the bouncers that eject you from the game when your character dies, the ambiguous board (how are those pieces supposed to move, anyway?), the "Lord of the Little People" - all of these are good for a chuckle, and easily demonstrate how little the producers of this video really knew about the roleplaying hobby. But this came at a time when many people didn't know what went on during a typical session of <i>D&amp;D</i>, and were much more apt to believe a moral leader like Pat Robertson over those pimply faced teenagers that had been hanging out with your kids lately.<br />
<br />
We can all be very thankful at how much times have changed since then.<br />
<br />
Now, as a little compare-and-contrast exercise, here's another video that I happened to see on YouTube while subjecting myself to the previous one:<br />
<br />
<center><br />
<OBJECT CLASSID="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" WIDTH="425" HEIGHT="350"><PARAM NAME="movie" VALUE="http://www.youtube.com/v/y45Egx1D3HE"><PARAM NAME="quality" VALUE="high"><PARAM NAME="wmode" VALUE="transparent"><embed src="http://www.youtube.com/v/y45Egx1D3HE" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="350" wmode="transparent"></embed></object><br />
</center><br />
<br />
Once again, it's like they took a page directly from the 700 Club, turned up the goofy, and just let the comedy write itself.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Thu, 10 Jan 2013 02:35:31 +0100</pubDate>
        </item>
        <item>
            <title>The Escapist is 17!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=356</link>
            <description><![CDATA[It's the middle of December, which means it's the page's 17th anniversary!<br />
<br />
I usually take this time to do a little review of the events of the previous year, both in the changes and improvements to the site, and in roleplaying advocacy in general. But this year has been a pretty rough one for me and my family personally, which has affected the content here. I haven't really been able to stay on top of the news items and updates the way that I would like to. So for that reason, I'm going to take a pass on the year in review this time around.<br />
<br />
Please don't think that this bodes any ill for the site - I have a few plans for the coming year that I hope will be some improvements to the way things are done around here. And I'm hoping to continue to bring you roleplaying advocacy news and updates for many more years to come.<br />
<br />
To everyone - thanks for reading, and have a wonderful holiday season!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sat, 15 Dec 2012 13:35:02 +0100</pubDate>
        </item>
        <item>
            <title>Random article table: A couple of 12 lists, the science of storytelling, and why teachers ...</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=355</link>
            <description><![CDATA[The holidays have kept me a very busy little elf or dwarf or gnome or whatever, which means a backup of RPG advocacy articles, which means it's time for another Random Article Table!<br />
<br />
- First up, mental_floss magazine serves up a short collection of moral panics over D&amp;D in <a href="http://www.mentalfloss.com/blogs/archives/155782">12 Nutty Dungeons &amp; Dragons Media Mentions From the 1980s</a>. None of the stories are new to anyone who reads the site regularly, but there are a couple of articles I've never seen before. (Thanks to my friend Chris for the link!)<br />
<br />
- Sticking with that same number, 12 Most, a website for business and media professionals, gives us the<br />
<a href="http://12most.com/2012/07/31/life-lessons-playing-dungeons-and-dragons/">12 Most Advantageous Life Lessons from Playing Dungeons &amp; Dragons</a>. There's nothing here that we don't know or haven't discussed at length in the past, but if it draws a few people in to give the hobby a try, even just for team-building purposes, then that's a good thing.<br />
<br />
- Next up from Lifehacker is <a href="http://lifehacker.com/5965703/the-science-of-storytelling-why-telling-a-story-is-the-most-powerful-way-to-activate-our-brains">The Science of Storytelling: Why Telling a Story is the Most Powerful Way to Activate Our Brains</a>, a marvelous article on how storytelling puts our entire brain to work - and I don't see any reason why this would not apply to playing tabletop RPGs and LARPs as well. (Article courtesy of the <a href="http://www.facebook.com/groups/332825630105344/">RPG Advocacy Facebook group</a>)<br />
<br />
- And lastly but not leastly, The Nerdy Teacher explains why <a href="http://www.thenerdyteacher.com/2012/12/all-teachers-should-play-dungeons-and.html">All Teachers Should Play Dungeons and Dragons Before Entering A Classroom</a>, a great article on building challenges for students and creating lessons that are interesting and engaging.<br />
<br />
<br />
And that's all for today's Random Article Table. Don't forget to loot the room!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sat, 15 Dec 2012 03:53:56 +0100</pubDate>
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            <title>Teach Your Kids to Game Week is here again!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=354</link>
            <description><![CDATA[<a href="http://rpg.drivethrustuff.com/rpg_teachkids.php"><img src="http://rpg.drivethrustuff.com/images/site_resources/TYKTGWBanner.jpg"></a></center><br />
<br />
It's Teach Your Kids to Game Week again! This event, hosted and promoted by DriveThruRPG, was created to encourage parents and guardians to introduce their young people to the<br />
<br />
captivating worlds found in adventure games. This year, DTRPG is offering <a href="http://rpg.drivethrustuff.com/rpg_teachkids.php">some excellent deals on family-friendly RPGs and strategy games</a>, and they've created a <a href="http://rpg.drivethrustuff.com/index.php?filters=44530_0_0_0_0">new category for family-friendly games</a> to make browsing and choosing one a lot easier.<br />
<br />
And I'm certain it's no coincedence that Ryan Carlson has a great piece on <a href="http://www.wired.com/geekdad/2012/11/intro-rpg-for-kids">running an introductory roleplaying game for kids</a> over at Wired GeekDad. Check it out!<br />
<br />
So now you have everything you need to play some storytelling games with your kids - go forth to adventure!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 05 Dec 2012 02:07:24 +0100</pubDate>
        </item>
        <item>
            <title>Magicians - an RPG that can teach Korean language</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=353</link>
            <description><![CDATA[<img src="http://www.theescapist.com/magicians-rpg-small.jpg" style="float: right;">Kyle Simons is a Korean Language major who has developed a method of teaching language through a tabletop RPG called <i>Magicians</i>, which combines educational elements and a rich background steeped in Korean mythology. He is currently running a Kickstarter project to fund the publishing of the book, and was kind enough to answer a few questions on the game and what it's all about.<br />
<br />
<b>Tell us something about <i>Magicians</i></b><br />
<br />
<i>Magicians</i> is a tabletop roleplaying game where you play a teenager who is learning a new language, is redefining the world he lives in from that new, magic-is-real perspective as well as from the cultural one because they are in a school for magic in Korea. The setting is a mix of <i>Harry Potter</i> and <i>The Dresden Files</i> in that when you're at the school your views are being challenged as a player by learning and casting magic along with these supernatural, mythological Korean elements that aren't normally referenced in western rpgs - instead of vampires and werewolves there are nine-tailed foxes, dokkaebi and three-legged sun crows. At the same time, when you're exploring the urban aspect of being in Seoul there are those supernatural elements that are drawn from urban legends and Korean superstitions that are hidden just below the surface of the everyday world. Real Korean superstitions like whistling at night bring ghosts and snakes to your door, or if mice or crows eat your fingernails they can turn into you or steal your soul are great sources of fantasy and, behind it all, the mechanics are designed to teach you a language while playing and engaging in the fiction and when you tell these collaborative stories with your friends.<br />
<br />
The whole idea behind <i>Magicians</i> was making a game where the whole educational element to it - learning another language - was tied up in the fiction and the fantasy of the world that the whole education-as-advancement idea in the game felt like a side-effect of playing the game. Too many educational games fail in this respect because they forget to make the game engaging and fun first, by sacrificing the most vital components of a game - that it has to be fun - in order to strong-arm the educational element in. I wanted a game where magic felt real and that it was this thing that was only being referenced in the book and since almost all magic in fiction using that language component, the educational aspect of learning a language ties in perfectly with the setting and creates more buy-in for both getting into your character and why you're using a language in the world. Not only that, player advancement and character advancement is tied together - as you get better at a language you can actually use in real life, your character is getting better at casting magic and "leveling-up" in the game. The game makes magic something more, something you can grasp and learn and that is a source of unlimited creativity - the only thing restricting the creativity component and your ability to do absolutely anything you want with magic is your own knowledge of the language.<br />
<br />
<br />
<b>When did you become interested in tabletop RPGs?</b><br />
<br />
My dad tried to get my brother and I into tabletop RPGs via <i>D&amp;D</i> back when we were in elementary school but it didn't stick. We enjoyed it but things fell apart quickly. I didn't start playing again, though I played computer rpgs avidly, until <i>D&amp;D</i> 4th edition came out and I started listening to the Penny Arcade actual play podcasts. I had just moved to Korea and felt a bit disconnected so I looked for a group online, found one and started playing. I started GMing pretty quickly with <i>Cthulhutech</i> and quickly started moving through tons of rpgs that caught my interest, fascinated me and eventually started designing my own games - games like <i>With Great Power, Burning Wheel, Spirit of the Century</i> and many others were all both fascinating to read and amazing to play.<br />
<br />
<b>Do you play them regularly?</b><br />
<br />
I still play games regularly, yes. The other guys I game with most regularly are into <i>D&amp;D</i> so we have been playing a lot of <i>Adventurer Conqueror King</i> and <i>Pathfinder</i> in particular but I there has been talk of <i>13th Age, D&amp;D Next</i> playtests, <i>Dungeon Crawl Classics</i> and <i>Numenera</i> in the future.<br />
<br />
<br />
<b>What inspired you to use this particular method to teach Korean?</b><br />
<br />
The main thing that I really wanted to do was emulate or abstract magic in a more fun and engaging way. I am a huge fan of books like <i>A Wizard of Earthsea, The Dresden Files, Harry Potter</i> and <i>The Magicians</i> and almost all books that have magic in them - especially ones that take us through the process of learning magic - deal with the vocal component of magic and how closely it ties into language and speech but no RPG games that I know of have a vocal component. Since I wanted that language component it seemed natural to me to tie it to an actual language (rather than making up an entirely new one). I wanted to know what was behind magic and understand it and I think, in particular, Korean is a good fit for this. Not only does learning the writing system, Hangeul, take about 15 minutes and is completely phonetic but it's also totally different from English and even any other language. It looks different, sounds different and so buy-in to it being a basis for magic is pretty high. The fact that the language is so easy to learn but so hard to master makes it a perfect system for magic in my opinion.<br />
<br />
<b>What elements of RPGs do you feel make them a functional tool for teaching language?</b><br />
<br />
Roleplaying is already a tool used in the language classroom and has been for decades - it's just usually used to simulate real-world activities in order to associate and practice target vocabulary and grammar. One of the major points of these exercises is to create a disconnect with the language learner by having them take on the role of a character in a simulated scenario so that they might take more risks, use what they learned and not be as afraid to make mistakes. I think a strong case can be made that by putting the learner, the player, in a fictional fantasy setting you can create a stronger disconnect, more excitement and enjoyment and use that disconnect to influence language learning in a very positive way. If you're playing with friends in a casual environment you're already going to be more relaxed and having more fun than in a formal environment among people you don't know so I think that casual environment is ripe for language learning and the fact that it has that strong established base in fiction that we already know and love and has become mainstream makes it all that much more accessible.<br />
<br />
<br />
<b>Are the methods you're using universal? How well do you think they would work with other languages?</b><br />
<br />
They are universal in that they're based more on how people have always been learning languages. However, each language is definitely different enough that some tweaking for the "Master System" or the highest difficulty level that requires full sentences but I've tried to make it as universal and applicable as possible, with optional rules for specific qualities unique to the target language. At the basic level you start out using 13 words and arranging them in different orders to create spells (one noun, one verb), after you've gotten used to how Korean sounds you move up to the second level where you learn the Korean alphabet entire and start building up your vocabulary by coming up with your own noun and verb to suit the context and intent of your spell.<br />
<br />
After you're pronunciation has improved and you've built up a small arsenal of vocabulary you move up to the master system where you learn the grammar required to form full sentences and each type of magic is tied to specific grammar patterns you can plug you new found vocabulary into. Telekinetic magic requires learning prepositions, directions. time magic requires learning the Korean number system, negating/dispelling magic requires learning negatives etc, these are things that are universally applicable and the basics you need to learn in any language so it will work with any language.<br />
<br />
<hr />
<br />
You can find out more about <i>Magicians</i> at the <a href="http://www.kickstarter.com/projects/1858774754/magicians-a-language-learning-rpg">Kickstarter page</a>, but if you're interested in backing the project, act fast - there are only 9 days left to do so as of this writing!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sat, 10 Nov 2012 03:56:48 +0100</pubDate>
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        <item>
            <title>International Games Day @ Your Library</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=352</link>
            <description><![CDATA[<center><img src="http://ngd.ala.org/wp-content/uploads/2012/07/IGD12-logo-medium.png"></center><br />
<br />
Tomorrow is International Games Day @ Your Library, an event organized and promoted by the American Library Association to "reconnect communities through their libraries around the educational, recreational, and social value of all types of games." This includes board games, card games, video games, and our personal favorites - RPGs and LARP.<br />
<br />
Find out more, including what libraries near you may be participating, at <a href="http://ngd.ala.org/">ngd.ala.org</a>!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sat, 03 Nov 2012 03:05:14 +0100</pubDate>
        </item>
        <item>
            <title>Gamers helping with Hurricane Sandy relief</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=351</link>
            <description><![CDATA[It should come as no surprise to most roleplayers that DriveThruRPG has put together a package of RPG PDFs to benefit the victims of Hurricane Sandy - they've been raising funds for various causes and relief efforts for several years now. This time around, it's over $400 of RPG supplements and a few other items for a $20 donation, the proceeds of which go directly to the Red Cross. Find out more at <a href="http://rpg.drivethrustuff.com/product/107618/Red-Cross-Hurricane-Sandy-Relief-Charity-Bundle-%5BBUNDLE%5D">DriveThruRPG</a>.<br />
<br />
Point of Insanity Studios has put together their own bundle as well, which includes three of their products at a discounted price. You can find out more at their <a href="http://rpg.drivethrustuff.com/product/107682/Red-Cross-Sandy-Bundle-%5BBUNDLE%5D">bundle page on DriveThruRPG</a>.<br />
<br />
If anyone knows of any other RPG-related hurricane relief charities currently going on, please <a href="http://www.theescapist.com/contact.htm">let me know</a>!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 02 Nov 2012 02:20:36 +0100</pubDate>
        </item>
        <item>
            <title>D&amp;D aids in psychology research - but not how you might think</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=350</link>
            <description><![CDATA[<a href="http://blogs.discovermagazine.com/notrocketscience/2012/10/30/12-year-old-uses-dungeons-and-dragons-to-help-scientist-dad-with-his-research/">This story from Discover Magazine</a> tells about Alan Kingstone, a psychologist doing research on the gaze-copying behavior found in humans and animals - the tendency we have to look where others are looking. While pondering the different hypotheses on this behavior, Kingstone mentioned them to his 12-year-old son, who suggested a possible method of testing whether or not humans focused on a subject's eyes or the center of their head - show them pictures from the <i>Monster Manual</i>, including monsters like the Beholder, Otyugh, and Umber Hulk, that have eyes in other places.<br />
<br />
It's an interesting article, and a great tribute to <i>D&amp;D</i> as a source of iconic images being used in scientific research.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Thu, 01 Nov 2012 16:07:22 +0100</pubDate>
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        <item>
            <title>Wizards and Warriors needs your help!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=349</link>
            <description><![CDATA[Meghan Gardner (whom I <a href="http://www.theescapist.com/interview-wnw.htm">interviewed</a> a little while ago) has spent years developing a fantastic collection of LARP camps for young people, and now she wants to license the systems and take their LARP camps nationwide. They're using Kickstarter to raise some funding, which means you can help make this fantastic project a reality! Here are the details, in Meghan's own words:<br />
<br />
<blockquote>Guard Up! Inc. just announced that we will be raising funds to license our youth program called “Wizards &amp; Warriors”.  This program is designed to engage kids and teens in live, story-based adventures where they play a character in an ongoing storyline.  In these adventures, the kids (we call them “Heroes”) fight monsters with foam swords, win treasure and solve ancient mysteries.  We also have a futuristic version that uses Nerf Blasters called “Zombie Blaster Adventures”.  Both programs involve kids interacting with creatures and characters out of real life history, literature, and mythology.<br />
<br />
Please consider supporting our Kickstarter Campaign:<br />
<br />
<a href="http://www.kickstarter.com/projects/guardup/wizards-and-warriors-adventures">www.kickstarter.com/projects/guardup/wizards-and-warriors-adventures</a><br />
<br />
100% of your donation goes towards making our license a reality… which will help individuals and facilities across the globe offer this exciting program to children and teens who would benefit from the opportunity to experience an adventure where they are the hero… and make lifelong friends.   Whatever amount of support you can provide is appreciated.  And whatever help you can provide is made even larger if you do so within 24 hours of reading this.  The campaigns with the most number of donations within the first days of going live have a higher chance of being listed as a “Popular” campaign on the Kickstarter main page.  With your help, we can get there!<br />
<br />
Thank you so much for your support.  This is the start of an exciting journey for all of us at Guard Up and the young heroes we hope to reach!</blockquote><br />
<br />
As I write this, the Kickstarter has only 5 days to go, and is still a bit below their goal - so please act fast!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Thu, 25 Oct 2012 02:08:29 +0100</pubDate>
        </item>
        <item>
            <title>PBS Idea Channel: Can D&amp;D can make you a successful &amp; confident person?</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=348</link>
            <description><![CDATA[I'm still playing catch-up with the stuff that has come in to my inbox the last few weeks. This one has been making the rounds quite a bit lately, so it's likely you've seen it elsewhere, but in case you haven't: PBS's Idea Channel on YouTube recently covered the subject of the benefits of playing <i>Dungeons &amp; Dragons</i> and other tabletop roleplaying games:<br />
<br />
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It's very well done, with an excellent coverage of the benefits of playing RPGs, peppered with lots of references to miscellaneous coolness (such as the <i>Futurama</i>, <i>Community</i> and <i>Freaks &amp; Geeks</i> episodes, the <i>D&amp;D</i> cartoon, and much more. (Bonus points awarded, as always, for the gazebo and Dead Alewives references!)<br />
<br />
The request for comments and input brought some great responses, which were covered at the end of the following Idea Channel video, and included a comment from W.A. Hawke Robinson of <a href="rpgresearch.com">rpgresearch.com</a> (starting at around 6:08):<br />
<br />
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<br />
<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 19 Oct 2012 18:01:04 +0100</pubDate>
        </item>
        <item>
            <title>RPGers raise over $16K for fellow gamer's brain surgery</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=347</link>
            <description><![CDATA[I'm a bit behind with this one, but it's still a fantastic story of roleplayers helping others - a group of gamers on Reddit are crowdfunding a benefit for a fellow gamer and talented artist who had a brain tumor removed. So far, they have collected over $16,000, and there are still eight days (as I write this) left on the indiegogo project.<br />
<br />
Read the full story, including links to the Reddit thread and indiegogo page, <a href="http://mashable.com/2012/09/17/dungeons-dragons-brain-surgery/">here</a>.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 17 Oct 2012 16:00:39 +0100</pubDate>
        </item>
        <item>
            <title>Random article table: D&amp;D Documentary gets funded, Playing at the World, Marines who love ...</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=346</link>
            <description><![CDATA[I've been short on free time lately, which can only mean one thing - tt's time for another collection of random articles!<br />
<br />
- <b>D&amp;D Documentary has been funded:</b> My original plan was to write a little blurb about how the Kickstarter for the proposed documentary commemorating the 40th anniversary of <i>Dungeons &amp; Dragons</i> was in need of funding, but before I could get this update together, a big push from many geek-friendly blogs and sites helped get the funding over the goal. As I write this, there are just two hours left to participate, so if you want in, you'll have to act fast - <a href="http://www.kickstarter.com/projects/andrewpascal/dungeons-and-dragons-a-documentary/">Dungeons &amp; Dragons: A Documentary</a><br />
<br />
- <b>Marines Who Love Space Marines</b> - This Slate article on the popularity of <i>Warhammer 40K</i> among servicemen gives a bit of attention to the history of modern wargames, with a couple quick stops at <i>Little Wars</i> and <i>D&amp;D</i>. Read all about it <a href="http://www.slate.com/articles/life/gaming/2012/09warhammer_40k_why_american_troops_love_to_play_a_game_featuring_orks_necrons_and_space_marines_.html">here</a>. (Thanks to Ed Rishel for the link!)<br />
<br />
- <b>Two articles from Wired GeekDad:</b> The first is an interview with the author of <i>Playing at the World:A History of Simulating Wars, People and Fantastic Adventures from Chess to Role-Playing Games</i> by Jon Peterson - a book so thorough on the subject that interviewer Ethan Gilsdorf wasn't able to finish it in time before the interview! Read all about it <a href="http://www.wired.com/geekdad/2012/09/new-d-d-history-book">here</a>.<br />
<br />
The second is about <i>Play To Decide</i>, a project that "will research how role-playing games can be used to support organizations and communities in democratic decision-making." Matt Cooperrider, the brains behind the project, is looking for input from anyone who may have some insight on using simulation games in this capacity - or just anyone with good ideas. Find out more <a href="http://www.wired.com/geekdad/2012/09/rpg-decision-making/">here</a>.<br />
<br />
- <b>A Tribute:</b> Finally, a very touching post on RPGnet, in which a longtime gamer tells the story of how his mother handled his sudden interest in this strange game that was causing such an uproar in the news. It's a classic example of how parenting is done right, and it reminds me a lot of the way my parents handled my sudden interest in RPGs. Read it <a href="http://forum.rpg.net/showthread.php?646633-A-Tribute">here</a>.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Mon, 17 Sep 2012 01:36:17 +0100</pubDate>
        </item>
        <item>
            <title>Chaosium wants RPGs for kids!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=345</link>
            <description><![CDATA[<img src="https://catalog.chaosium.com/templates/Original/images/logo.gif" style="float: right;">Chaosium (or "THE Chaosium," as we grognards call them), publisher of the original <i>Call of Cthulhu</i> RPG, is looking for submissions for new kid-friendly RPGs using their BRP (Basic Roleplaying) system:<blockquote>We believe that gaming is a great way for parents to interact with their kids. It is a wonderful way to spend time together, to talk about things in the midst of the game, and the kids may even learn a lesson or two (<i>Little Timmy! Why do you want to cast that booger-eating spell on that innocent bunny? Is that a nice thing to do?</i>). </blockquote>They certainly have the right idea about playing RPGs with kids, and the need for new games to support that cause.<br />
<br />
If you've been kicking around an idea for a kid-friendly RPG, this may be your chance to see it get published!  (I may even try to bang out a submission of my own, if I can find the time.) Submission rules and information can be found on <a href="http://catalog.chaosium.com/article_info.php?articles_id=529">Chaosium's website</a>. Good luck!<br />
<br />
(Thanks to Jeff Woodall for the link.)<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sat, 01 Sep 2012 13:05:03 +0100</pubDate>
        </item>
        <item>
            <title>RPG-positive story in the Santa Clara Weekly</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=344</link>
            <description><![CDATA[Here's a nice little piece, complete with a picture of smiling gamers, on the <i>Dungeons &amp; Dragons Encounters</i> events held at a game and comic store in Santa Clara, California.<br />
<br />
<blockquote>“Dungeons and Dragons gives you a chance to explore reacting to different situations,” Gravius says. “Something really satisfying about playing Dungeons and Dragons is being able to figure out a difficult puzzle or winning a really tough battle. It’s even more fun when you win with a group of people.”<br />
<br />
Gravius brushes off the misconception that Dungeons and Dragons is a game strictly for male players. She insists that women can play the game too. In fact, both men and women participate in the Dungeons and Dragons game playing group at Illusive Comics &amp; Games.</blockquote><br />
<br />
Read the full article here: <a href="http://www.santaclaraweekly.com/2012/Issue-35/Dungeons_and_Dragons_Group_Fosters_Role_Playing_Fun.html">Dungeons and Dragons Group Fosters Role Playing Fun</a><br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 29 Aug 2012 14:37:11 +0100</pubDate>
        </item>
        <item>
            <title>Random article table: Braille Dice, Navy Seal LARP, and two new celeb gamers</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=343</link>
            <description><![CDATA[It's that time again when I realize I'm behind on posting relevant RPG articles, and have to compile them all into one post whilst making a clever reference to random encounter tables from classic RPGs. So dig those percentile dice out of your battered Crown Royal bag and roll on the following table:<br />
<br />
- I've heard of people making Braille dice before, to help provide people with vision impairments the satisfaction of rolling and reading their own dice, but I'm not sure they've been available in any configuration other than the basic d6. Now there's a Kickstarter project that aims to make a full set of Braille polyhedrals available, and it could really use a boost. I know there are lots of dice collectors out there who would love to have a set just for the novelty of it, and every pledge they get goes to a good cause. Visit their Kickstarter page at <a href="http://www.kickstarter.com/projects/592087154/braille-dice">kickstarter.com/projects/592087154/braille-dice</a><br />
<br />
- Bin Laden killed repeatedly in a Minnesota Navy Seal LARP: The title says it all, really. Not much more I can add to that, beyond the <a href="http://minnesota.publicradio.org/display/web/2012/08/17/osama-bin-laden-role-playing-game/">link</a>.<br />
<br />
- Celeb gamer - Anderson Cooper: In a recent "Ridiculist" segment about China banning movies and television shows about time travel, fantasy, and mythical stories, Anderson Cooper made a brief nod to his gamer geek past - or it could have just been one of his writers poking a little fun.<br />
<blockquote>"Now as a former Dungeons &amp; Dragons nerd, I can tell you that this is disturbing to me on a very deep, personal level. No fantasy, no mythical stories? What would I do with my multi-sided die and level 6 orc powers? And if you don't get the references it just means you probably played outdoors as a child and actually had friends."</blockquote><br />
Watch the video and decide for yourself:<br />
<br />
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Strange... my first game of <i>D&amp;D</i> was played with three friends (one of them was even a GIRL!), and we played outdoors. I must have been doing it wrong.<br />
<br />
- Celeb gamer - Nick Offerman: A site called Uproxx informs us that the <i>Parks and Recreation</i> actor was a <i>Call of Cthulhu</i> LARP enthusiast while in college who won several awards for his participation, and is even credited in the <i>Call of Cthulhu</i> silent film. Uproxx also informs us that anyone knowing what <i>Call of Cthulhu</i> is needs to get a life. Here's the <a href="http://www.uproxx.com/webculture/2012/08/nick-offerman-was-a-call-of-cthulhu-role-playing-nerd/">link</a>.<br />
<br />
And again, I'm doing it wrong. I've definitely heard of "The Call of Cthulhu," but had no idea who Nick Offerman was. (I don't get to watch very much television these days.) Now that I've read about him on Wikipedia and his personal site, I see that he seems like a pretty cool guy.<br />
<br />
Oh, and Uproxx? It's just "Cthulhu," not "THE Cthulhu." Get a life.<br />
<br />
<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Tue, 21 Aug 2012 13:59:14 +0100</pubDate>
        </item>
        <item>
            <title>Grimm Wisdom: 5 reasons to play D&amp;D</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=342</link>
            <description><![CDATA[At the Grimm Wisdom blog, Adam Grimm gives us <a href="http://grimmwisdom.wordpress.com/2012/08/05/5-reasons-to-play-dd/">5 reasons to play D&amp;D</a>.<br />
<br />
They're pretty good reasons, too. I've been preaching them here for the last 16 years, so they're nothing new to us, but it's always good to see someone else who agrees and wants to spread the word.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Mon, 06 Aug 2012 12:34:12 +0100</pubDate>
        </item>
        <item>
            <title>James Holmes and roleplaying</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=341</link>
            <description><![CDATA[The terrible act of violence in Colorado on Friday morning has left everyone looking for answers, as we always seem to do in these situations. While many of those with an audience have been quick to trot out their pet agendas (evolution, lack of prayer in schools, gun control, lack of gun control, etc.), I'm told that there has been the occasional mention of role-playing here and there.<br />
<br />
I did a quick Google search for "James Holmes roleplaying," and most of what turned up seemed to reference online gaming, and not tabletop. The rest of what turned up began to wear away at my faith in humanity - conspiracy theories and suchlike. I closed that tab quickly, before I spotted any bloggers trying to connect the name James Holmes with the Holmes edition of <i>D&amp;D</i>.<br />
<br />
I am somewhat limited in my internet access at present, however - so if anyone spots a piece attempting to connect James Holmes to tabletop RPGs, please let me know.<br />
<br />
One observation that I read and enjoyed (in a comment on Jolly Blackburn's Facebook wall) was this - regardless of whether or not Holmes played RPGs, the odds are a good portion of the people in the theater that he terrorized have at one time or another.<br />
<br />
For the record, I refuse to refer to the killer by the moniker that the media have labelled him with. It is not fair to associate this act with the film and characters that so many people worked hard to develop, and so many fans have come to enjoy. It is not right to give the name of a work of creative art to someone who chose to be so destructive. It does no justice to those artists, the fans of the art, and most of all the victims who were just hoping to be among the first to enjoy a movie featuring their favorite superhero.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sun, 22 Jul 2012 11:40:48 +0100</pubDate>
        </item>
        <item>
            <title>Read an RPG Book in Public Week sneaked up on me!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=340</link>
            <description><![CDATA[Eeep! I've been so busy trying to sort out some life issues that I nearly missed the arrival of this summer's <a href="http://www.theescapist.com/readrpgsinpublic"> Read an RPG Book in Public Week</a>!<br />
<br />
So tell me folks, what are you planning to read, and where? And don't forget to share pics!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sat, 21 Jul 2012 11:54:02 +0100</pubDate>
        </item>
        <item>
            <title>Anti-D&amp;D (and anti-lots of other stuff!) pamphlet at Comicon</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=339</link>
            <description><![CDATA[Here's a picture that's been getting passed around on the social networks - it's a page from a religious tract that was being handed out by protestors at last weekend's Comicon in San Diego.<br />
<br />
<img src="http://www.theescapist.com/comicon-pamphlet.jpg"><br />
<br />
Sure, we're pretty well past the days of rampant Satanic Panic, but there are still a few out there who just can't let go of it.<br />
<br />
<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Thu, 19 Jul 2012 00:56:48 +0100</pubDate>
        </item>
        <item>
            <title>Family emergency</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=337</link>
            <description><![CDATA[Some of you may have heard the news that my house burned down recently. Rest assured that all of my family members and myself are safe and sound - we were away from the house when it happened. Sadly, two of our cats and our guinea pig did not fare so well.<br />
<br />
I have more information about the fire at my Awkward Labs website - <a href="http://www.awkwardlabs.com/family-emergency">www.awkwardlabs.com/family-emergency</a><br />
<br />
Thanks to everyone for your words of support and encouragment!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sat, 30 Jun 2012 14:43:52 +0100</pubDate>
        </item>
        <item>
            <title>Look for me at Dexcon 15!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=336</link>
            <description><![CDATA[<img src="http://www.dexposure.com/images/dexcon15newbig.jpg" style="float: right;">The family and I will be attending <a href="http://www.dexposure.com/dexcon15.html">Dexcon 15</a> in Morristown, New Jersey, July 4th-8th! I'll be running four RPG events for the con, hosting an open discussion about raising gamer children, and - a first for us - performing some music with my daughter during the open mic show Saturday afternoon!<br />
<br />
Dexcon is a great convention run by some great people. I've only had once chance to attend in the past, back in 2005, and was very impressed by the welcoming, family-friendly atmosphere. This year, I'm looking forward to meeting Lizzie Stark, author of <a href="http://lizziestark.com/leaving-mundania/">Leaving Mundania</a> (Escapist review coming soon!)<br />
<br />
If you haven't signed up already but are planning to, you're in a bit of luck - Escapist readers can get a $10 discount on admission by using the discount code <b>RPGAdvocate-D15</b> during online registration! And if you'd like to meet up, drop me an <a href="http://www.theescapist.com/contact.htm">email</a> or message on Twitter (@RPGadvocate).<br />
<br />
Hope to see you there!<br />
<br />
<br />
My events are listed below, for ease of reference. If you're interested in any of the RPG events, you should register as soon as possible - I'm told that events are filling up quickly all around.<br />
<br />
R0239: Ghostbusters/Men In Black; "Facility 67" presented by William Walton. The US Government has a hairy situation on their hands, and they require the help of the nation's finest paranormal troubleshooters to handle it! Friday, 2:00PM - 6:00PM; One Round; All Materials Provided. Beginners Welcome; Silly, All Ages.<br />
<br />
R0294: TOON; "A Totally Random Adventure!" presented by William Walton. This adventure is totally random! Using the random adventure generation tables in the TOON rulebooks, this adventure will be generated on the spot by the players and GM. Even the characters will be chosen at random (or, you can bring your own)! Saturday, 9:00AM - 1:00PM; One Round; All Materials Provided. Beginners Welcome; Very Silly, All Ages.<br />
<br />
R0337: Teenage Mutant Ninja Turtles &amp; Other Strangeness; "Pet Store Rejects" presented by William Walton. They are the former inhabitants of a humble pet store in Paramus that have been mutated from a contaminated bag of pet food - and they fight crime! Saturday, 8:00PM - 12:00AM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.<br />
<br />
R0356: InSpectres; "Exorcism for Dummies" by Memento Mori Theatricks; presented by William Walton. An INDEPENDENTLY PUBLISHED GAME - Part of the Indie Games Explosion! When the residents of a downtown apartment building discover that their landlord has been possessed by some sort of evil spirit, they call their local InSpectres franchise to help evict it, preferably without losing their security deposits. Say, do any of you guys know how to perform an exorcism? Sunday, 10:00AM - 2:00PM; One Round; All Materials Provided. Beginners Welcome; Fun, All Ages.<br />
<br />
D1012: "Raising Gamer Children" presented by William Walton. Join The RPG Advocate, Bill Walton, as he leads a discussion on the joys and challenges of raising children destined to be gamers. Whether you're a gamer parent, the friend of gamer parents or just an ally to those with offspring, you should participate in this roundtable style discussion. Gather to share resources or war stories in this pre-lunchtime chat. Friday, 12:00PM - 1:00PM; One Session; Serious, All Ages.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Thu, 21 Jun 2012 14:04:00 +0100</pubDate>
        </item>
        <item>
            <title>A completely off-topic, shamelessly self-promotional blog post</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=335</link>
            <description><![CDATA[It's possible you may have noticed my blog updates getting a bit thin as of late. I'm writing this post to let you know that they will continue in this manner for most of the summer, because I have a pretty big (for me) non-RPG-related project that I'll be working on, likely until the fall.<br />
<br />
I'm writing and illustrating a children's book (which you can read more about <a href="http://www.awkwardlabs.com/polly/">here</a>), and am attempting to fund the printing of it through Kickstarter (which you can find out more about <a href="http://www.kickstarter.com/projects/wjwalton/polly">here</a>).  If you happen to be the type of person who would like to help publish a book that promotes curiosity, the love of learning and the pursuit of wisdom, then please give those links a look, and pass them on to anyone else who may be interested.<br />
<br />
But if my shameless self-promotion offends, I apologize.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Mon, 18 Jun 2012 02:39:19 +0100</pubDate>
        </item>
        <item>
            <title>Free RPG Day and Cthulhu for charity</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=334</link>
            <description><![CDATA[Two items of note that came to my attention recently:<br />
<br />
<img src="http://www.freerpgday.com/img/smallfreelogo2012.gif" style="float: right;">- Today is Free RPG Day! Check with your Friendly Local Game Store to see if they are participating, and see what freebies are available. For more info, visit the official site at <a href="http://www.freerpgday.com/">www.freerpgday.com</a><br />
<br />
- My friend Jeff Woodall brought this to my attention - <i>Dockside Dogs</i> is a <i>Call of Cthulhu</i> scenario published by Chaosium with the benefits going to Relay For Life UK.  For a mere $5 you get a great <i>CoC</i> adventure (with what appears to be a Tarantino heist theme), and the opportunity to help out a great cause. See <a href="http://www.chaosium.com/article.php?story_id=524">Chaosium's page</a> for more information, and pick up the scenario at <a href="http://rpg.drivethrustuff.com/product/102669/Dockside-Dogs">DriveThruRPG</a>. (I'll be getting mine as soon as I'm done with this post!)<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sat, 16 Jun 2012 14:14:01 +0100</pubDate>
        </item>
        <item>
            <title>Random Article Table: Wayne Foundation Strikes Again, RPG Kickstarters, Lizzie's LARP book, and ...</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=333</link>
            <description><![CDATA[Once again, I've been caught with very little free time to update the page or post to the blog, and a backlog of great articles has started to build. So without further ado, here's another Random Article Table to roll on:<br />
<br />
- First up is a Tumblr blog devoted to RPG Kickstarter projects, for those of you who are interested in supporting the crowdsourcing movement. Updates seem to come pretty regularly (unlike SOME PEOPLE I know...), and there are lots of interesting projects to support. Check it out at <a href="http://rpgkickstarters.tumblr.com/">rpgkickstarters.tumblr.com</a><br />
(Thanks to Jonas at the <a href="https://groups.google.com/forum/?fromgroups#!forum/car-pga">CAR-PGa group</a> for the link!)<br />
<br />
- Next, the Wayne Foundation Fundraiser has returned. This is a fundraiser organized by DriveThruRPG to benefit a charity that helps children who have been involved in prostitution. For just $25, donors receive over $235 of quality RPG material, as well as the knowledge that they have helped children who are truly in need. You can purchase the bundle at <a href="http://rpg.drivethrustuff.com/product/101782/The-2nd-Annual-Wayne-Foundation-Charity-Pack&amp;affiliate_id=296418">DriveThruRPG</a> (Hurry, though - the bundle expires on May 18th!), and find out more about the Wayne Foundation at <a href="http://the-waynefoundation.org/">the-waynefoundation.org</a><br />
<br />
- Then, Lizzie Stark's new book on the LARP hobby, titled "Leaving Mundania," has been getting a lot of attention, including a couple of great pieces on <a href="http://www.wired.com/geekdad/2012/05/larp-book/">Wired GeekDad</a> and the <a href="http://www.bbc.co.uk/news/magazine-17914502">BBC News website</a>. She's been a friend of the site for a while now, and I'm happy to see how well her book is being received. Look for it!<br />
<br />
- Lastly, but not leastly, is a great piece on The Western Front, the official newspaper of Western Washington University, titled "<a href="http://westernfrontonline.net/features/15-features/14659-interactive-storytelling-dungeons-and-dragons">Interactive storytelling: Dungeons and Dragons</a>." College newspapers are usually very supportive of the hobby (often because the articles are written by gamers), and this one is no exception - it's a very good depiction of the hobby and the positive things it inspires. Thanks to Mindon Win and The Western Front for keeping it real.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Mon, 14 May 2012 13:59:04 +0100</pubDate>
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        <item>
            <title>DTRPG fundraiser for National Child Abuse Prevention Month</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=332</link>
            <description><![CDATA[April is National Child Abuse Prevention Month, and DriveThruRPG has been raising funds for the National Center for Missing &amp; Exploited Children with one of their excellent RPG bundles. This one offers you a bunch of great RPG products - Action Planet, Argyle &amp; Crew, BASH Ultimate Edition, The Play's The Thing, The Princess Game, and much more - nearly $150 worth of gaming material for $25, which will go directly to an excellent cause.<br />
<br />
The only problem is that your humble host wasn't aware of this fundraiser until very recently, so you don't have a lot of time to pick this one up. In fact, seeing as this is the last day of April, I'd recommend getting it today, before it is taken down.<br />
<br />
You can purchase the NCMEC bundle <a href="http://rpg.drivethrustuff.com/product/101247">here</a>, and learn more about the National Center for Missing &amp; Exploited Children at <a href="http://www.missingkids.com">www.missingkids.com</a>.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Mon, 30 Apr 2012 12:52:08 +0100</pubDate>
        </item>
        <item>
            <title>Whatever you do, don't play D&amp;D professionally...</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=331</link>
            <description><![CDATA[In "<a href="http://www.huffingtonpost.com/emile-hirsch/so-what-do-you-do_1_b_1451643.html">So, What Do You Do?</a>," Huffington Post contributor Emile Hirsch discusses the frequent use of occupation as a conversational topic and how some find it offensive and superficial.<br />
<br />
There's a grave danger, Hirsch explains, in waiting until someone offers this information to you, rather than asking for it up front - you may find yourself in a casual conversation with a criminal, or something worse:<br />
<br />
<blockquote>When does it become appropriate in a conversation to inquire as to what the person you are talking to does with the bulk of his or her time? Ever? Or should the person simply disclose the information on their own time &mdash; although, if this were the case, you would probably be slightly more at risk for fraternizing with criminals and professional Dungeons and Dragons players more than you might feel comfortable with. Most will tend to excuse themselves from saying "I like to deal meth out of my mom's basement," or "I like to hustle knights in my mom's basement" when asked the question.<br />
</blockquote><br />
<br />
Of course, since there is no such thing as a "Professional Dungeons and Dragons player," I guess there's not really anything to be offended about here - it's just another case of someone who can't let go of an old, tired meme.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Thu, 26 Apr 2012 11:44:52 +0100</pubDate>
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        <item>
            <title>Three RPG Kickstarters that deserve your attention.</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=330</link>
            <description><![CDATA[From various sources come three Kickstarter projects (two live, one pending) that deserve your attention:<br />
<br />
First, my friend Jason McCartan pointed me to <a href="http://www.kickstarter.com/projects/2067825909/attacks-of-opportunity?ref=live">Attacks of Opportunity</a>, which is basically a d20 in one of those Pop-A-Matic cases.  While this may seem like a neat gimmick for the die collector (or someone who wants to burn through a game of <i>Trouble</i> a lot more quickly), it's also a great alternative to loose dice for people who lack motor control. And any effort to help the differently-abled play RPGs is a good thing, in my book.<br />
<br />
Second - <a href="http://www.kickstarter.com/projects/channelm/witch-girls-book-of-shadows-witch-girls-second-edi">Witch Girls Second Edition</a> has been funded, but still has 21 days left. It's an excellent urban fantasy/anime-ish RPG aimed at tween and teen girls, a sorely overlooked demographic as far as tabletop roleplaying is concerned.  The pledge perks are pretty nifty, so if you're interested in such a project, you really should take a look before time runs out.<br />
<br />
And finally - Golden Sky Stories is a Japanese RPG that is currently being translated into English. According to the publishers: "Golden Sky Stories is a heartwarming, non-violent role-playing game that’s great fun for all ages. It takes place in a small town in rural Japan, and players take on the role of henge (pronounced hen-gay, like a chicken that’s happy), animals with just a little magical power, including the ability to temporarily take human form. They do not fight great battles or unearth valuable treasures though; Golden Sky Stories adventures are all about helping others and becoming friends." It sounds like an excellent RPG for young people (and their grownups) who enjoy the Hayao Miyazaki movies. The Kickstarter for this one isn't active yet, but you can visit their <a href="http://www.starlinepublishing.com/games.html">website</a> and <a href="http://www.facebook.com/GoldenSkyStories">Facebook page</a> for more information.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Thu, 19 Apr 2012 12:49:27 +0100</pubDate>
        </item>
        <item>
            <title>&quot;Fantasy football is like D&amp;D for jocks&quot;</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=329</link>
            <description><![CDATA[I'm pretty sure I see this phrase pop in my Google Alerts <i>every single day</i> from a snarky sports columnist or blogger.  If I could find some way to take credit for it and get royalties, I could probably retire.<br />
<br />
But hey, don't let it stop you, guys. I'm pretty sure there are still some sports fans in the <i>undiscovered parts of the world</i> that haven't had a chance to laugh at it yet.<br />
<br />
<center><img src="http://www.theescapist.com/fantasy-football2.jpg"></center><br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 30 Mar 2012 12:56:49 +0100</pubDate>
        </item>
        <item>
            <title>20 Sided World: Heikki Holmås, Norwegian Minister of International Development, and champion ...</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=328</link>
            <description><![CDATA[<center><img src="http://www.theescapist.com/20sw/20sidedworld.jpg"></center><p><br />
<a href="http://imagonem.org/2012/03/27/larps-can-change-the-world/"><img src="http://www.theescapist.com/heikki.jpg" style="float: right; border: 0px solid"><br />
</a>Meet Heikki Holmås, Norway's new minister of International Development. He's a former "<i>D&amp;D</i> champ" (he won a tournament in 1989) and convention organizer, who has recently "leveled up" to his new position. And as you can imagine, he has a lot of positive things to say about the roleplaying hobby:<br />
<blockquote>RPGs can be extremely relevant in putting people in situations they’re unfamiliar with. Save the Children have their refugee games. I have friends in Bergen who’ve run human rights-RPGs. But you have to be professional. You create real emotions when you play role playing games, real emotions that stick, he says.</blockquote><br />
Holmås also thinks that LARP could help resolve some long-standing conflicts:<br />
<blockquote>...there’s no doubt that you can put Israelis into the situation of the Palestinians and vice versa in a way that fosters understanding and builds bridges. Those things are an important aspect of role playing games which makes it possible to use them politically to create change.</blockquote><br />
Sadly, however, he doesn't seem to be aware of the <a href="http://www.theescapist.com/updates2005.htm#031105">Israeli Defense Force's attitude towards RPGs</a>.<br />
<br />
Still, it's people like Holmås who will lead to positive change, if anyone can. You can read the English interview at <a href="http://imagonem.org/2012/03/27/larps-can-change-the-world/">Imagonem.org</a> - and if you happen to be able to read Norwegian, you can read the full interview <a href="http://imagonem.org/2012/03/27/laiv-kan-forandre-verden/">here</a><br />
<br />
(Special thanks to Lee Williams and <a href="http://boingboing.net/2012/03/27/norways-new-minister-of-inte.html">boingboing.net</a> for the link)<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Thu, 29 Mar 2012 13:31:46 +0100</pubDate>
        </item>
        <item>
            <title>R.I.P., MAR Barker</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=327</link>
            <description><![CDATA[I'm a bit ashamed to say that I've been so busy the past week or more that I haven't had time to make even a brief post about the passing of another roleplaying legend - Muhammad Abd-al-Rahman (MAR) Barker, who authored Tékumel, possibly one of the most detailed fantasy settings in not only the RPG hobby, but fantasy fiction as well.<br />
<br />
While his passing will not get the same level of coverage than those of Gygax and Arneson, it has definitely been recognized among roleplayers - particularly the grognards among us.<br />
<br />
Thank you, Professor Barker, for giving us the most vibrant, detailed sandbox that anyone could ever hope to play in - and for giving us the tools so that we could build our own as well.<br />
<br />
<br />
Related links:<br />
<br />
<a href="http://en.wikipedia.org/wiki/M._A._R._Barker">MAR Barker's Wikipedia page</a><br />
<a href="http://www.examiner.com/rpg-in-national/t-kumel-creator-mar-barker-s-role-playing-game-legacy?CID=examiner_alerts_article">Tékumel creator MAR Barker's role-playing game legacy (Michael Tresca)</a><br />
<a href="http://tekumel.com/">tekumel.com</a><br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 23 Mar 2012 13:31:57 +0100</pubDate>
        </item>
        <item>
            <title>D&amp;D program at the Royal Ontario Museum</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=326</link>
            <description><![CDATA[The Royal Ontario Museum is offering <a href="http://www.rom.on.ca/programs/rom_kids/camp/index.php?ref=showinfo&amp;program_id=7472">a five-day program on the historical inspirations for the mythological elements of <i>Dungeons &amp; Dragons</i></a> that sounds like a lot of fun:<br />
<blockquote>Learn about legends, monsters, scrolls, and weapons from the actual cultures and artifacts upon which Dungeons &amp; Dragons-style games are based. Use your imagination to bring it all to life while playing an on-going campaign in a ROM-inspired D&amp;D world. Create characters, build models, and try to stay on the Dungeon Master’s good side!</blockquote>The bad news: We're already missing it. The program starts today.<br />
<br />
The worse news: The program costs $310 (or just $280 for members!). I'm assuming this is in Canadian dollars - but regardless, that's a lot of money.<br />
<br />
The amazing news: IT'S SOLD OUT. (At least, according to the <a href="http://www.reddit.com/r/rpg/comments/qqq8d/the_royal_ontario_museum_has_a_dd_camp_for_kids/">comment thread on reddit.com/r/rpg</a>, where I found this link.)<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Mon, 12 Mar 2012 13:07:57 +0100</pubDate>
        </item>
        <item>
            <title>GM's Day, Gygax Day, and Read an RPG Book in Public Week</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=325</link>
            <description><![CDATA[Today is GM's Day, when players pay homage to the gamemasters who work so hard to bring them excellent adventures at the game table. Gifts are exchanged, RPG carols are sung, people gather together to light up the Dice Tree, and... okay, most of those things don't really happen, but <i>how cool would it be if they did?</i><br />
<br />
To see the history of GM's Day, check out <a href="http://www.enworld.org/forum/general-rpg-discussion/32485-march-fourth-gms-day.html">the EN World thread that started it all</a> (thanks to <a href="http://www.gnomestew.com">Gnome Stew</a> for the link), and if you're looking for a last-minute gift for your favorite GM, <a href="http://rpg.drivethrustuff.com/index.php?affiliate_id=18458">DriveThruRPG</a> is running a lot of specials through the entire week.<br />
<br />
March 4th is also the 4th anniversary of the day that we lost one of the founders of our hobby, <a href="http://en.wikipedia.org/wiki/Gary_Gygax">E. Gary Gygax</a>. So if you and your gaming gang are gathering for a session today, consider marking the occasion with a moment of silence. Or a moment of die rolling. Your preference.<br />
<br />
Finally, today marks the beginning of the first week of the third annual <a href="http://www.theescapist.com/readrpgsinpublic">Read an RPG Book in Public Week</a>, when roleplayers are encouraged to bring their favorite books with them and read them in public, to make the hobby more visible. Be sure to get pictures if you can, and share your stories and links on the <a href="http://www.facebook.com/readrpgs">Facebook Page, <a href="https://plus.google.com/u/0/b/113731934573830103225/">Google+ page</a>, and Twitter (hashtag= #readrpgs)<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sun, 04 Mar 2012 14:43:00 +0100</pubDate>
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        <item>
            <title>Teen Exorcism Force - ASSEMBLE!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=324</link>
            <description><![CDATA[You may have heard me mention Bob Larson on the site before - he's a self-proclaimed demonologist and exorcist who, in an interview for the documentary <a href="http://www.theescapist.com/evmrr/ubergoober.htm">Uber Goober</a>, once claimed to have exorcised a "Dungeons &amp; Dragons demon" from a person in front of a live studio audience.<br />
<br />
Today, it looks like Bob has a new schtick: assembling a trio of pretty teenage girls into TEEN EXORCIST FORCE! He's the Charlie (or the Bosley... not sure which) to these lovely demonbusting Angels! And Anderson Cooper seems to be happy to give them some publicity.<br />
<br />
Don't believe me? Click PLAY and see for yourself!<br />
<br />
<center><OBJECT CLASSID="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" WIDTH="425" HEIGHT="350"><PARAM NAME="movie" VALUE="http://www.youtube.com/v/tyTnDqdFXLM"><PARAM NAME="quality" VALUE="high"><PARAM NAME="wmode" VALUE="transparent"><embed src="http://www.youtube.com/v/tyTnDqdFXLM" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="350" wmode="transparent"></embed></object></center><br />
<br />
I think I just got an idea for a new RPG...<br />
<br />
While they don't mention <i>Dungeons &amp; Dragons</i> specifically, make no mistake - all of the people on this stage believe that anyone who plays <i>D&amp;D</i> is infested with demons that can be easily exorcised with no muss, no fuss, and no bother, for a "suggested donation." He has no reason not to make it a part of the intense exorcism training that these young ladies must endure to become demonbusters.<br />
<br />
I visited Bob's website to see if his Demon Test® (no, I'm not being sarcastic - he really puts an ® next to it) makes any mention of <i>D&amp;D</i> or RPGs in general - but it appears the first step you have to take in order to find out if you are the walking vehicle of horned, fanged beasts from the infernal realm is clicking a PayPal link.<br />
<br />
Wow. I'm shocked. (Okay, NOW I'm being sarcastic!)<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sun, 04 Mar 2012 14:15:33 +0100</pubDate>
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        <item>
            <title>30 Rock disses D&amp;D, and Forbes consults it</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=323</link>
            <description><![CDATA[Two stories of RPGs in pop culture that hit my radar recently:<br />
<br />
First, <i>30 Rock</i> made fun of <i>D&amp;D</i> players.  Yeah, it still happens - sitcom writers run out of ideas, and drag out their old chestnuts. I haven't seen the episode in question (and I'm not sure if I'm very interested to), so I'm not qualified to comment on it, but <a href="http://www.examiner.com/rpg-in-national/30-rock-bites-the-d-d-geeks-that-feed-it">Michael Tresca at the Examiner</a> has, and you can read more about it there.<br />
<br />
Next up - Forbes magazine tries to calculate Smaug's net worth, to see where he ranks in the Forbes Fictional 15. To do so, they find that they have to estimate his body size - since he sleeps while curled around his hoard - and end up consulting the authoritative work on dragon statistics, the D20 System Reference Document (or, the core set of rules for 3rd edition <i>Dungeons &amp; Dragons</i>).  <a href="http://www.forbes.com/sites/michaelnoer/2011/04/06/how-much-is-smaug-tolkei-dragon-worth/">Read about it here</a><br />
<br />
<br />
<br />
<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Thu, 01 Mar 2012 14:47:53 +0100</pubDate>
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        <item>
            <title>The Zen of RPGs and Wizards' new &quot;D&amp;D Parents&quot; community</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=322</link>
            <description><![CDATA[Two great items hit my radar this week:<br />
<br />
First, Gnome Stew guest writer Adam Meyers waxes philosophical about roleplaying:<br />
<blockquote>See, back in the ’80s, when the world was convinced Dungeons and Dragons was some sort of gateway drug to the occult, it fell to D&amp;D pioneers to not only explain how RPGs weren’t evil, but how they could actually be good for you. Gary Gygax compared D&amp;D to a chair once on 60 Minutes, and Tracy Hickman wrote a three-fold essay on RPG Ethics.</blockquote><br />
Read the full article here: <a href="http://www.gnomestew.com/crock-pot/dd-social-skills-and-the-zen-of-roleplaying-games">D&amp;D, Social Skills, and the Zen of Roleplaying Games</a>.<br />
<br />
Second - a Wizards Community user named Roger Nicholls has recently taken over a group on the WotC website called <i>D&amp;D Parents</i>. In his own words:<br />
<blockquote>It's effectively a group of parents who have gaming kids or want their kids to get into gaming. It's there to offer support, advice and a place to simply hang out and share ideas.</blockquote><br />
Roger is looking for roleplayer parents to help join the community. If you fit that description, or know someone who does, be sure to sign up at <a href="http://community.wizards.com/dndparents/">community.wizards.com/dndparents</a><br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 24 Feb 2012 04:50:20 +0100</pubDate>
        </item>
        <item>
            <title>Catherine Blessing: Gamerati, and our future</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=321</link>
            <description><![CDATA[I've been a fan of the <a href="http://gamerati.com/">Gamerati</a> videos for quite some time, and I think I've just found my favorite one:<br />
<OBJECT CLASSID="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" WIDTH="425" HEIGHT="350"><PARAM NAME="movie" VALUE="http://www.youtube.com/v/QH8TYh8FPlE"><PARAM NAME="quality" VALUE="high"><PARAM NAME="wmode" VALUE="transparent"><embed src="http://www.youtube.com/v/QH8TYh8FPlE" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="350" wmode="transparent"></embed></object><br />
Man, I wanna play in a <i>Mermaid Tale</i> campaign. I don't even mind that I won't be allowed to play a boy mermaid!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Thu, 23 Feb 2012 03:11:29 +0100</pubDate>
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        <item>
            <title>20 Sided World - Robert Oglodzinski on RPGs in Poland</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=320</link>
            <description><![CDATA[<a href="http://www.theescapist.com/20sw"><img src="http://www.theescapist.com/20sw/20sidedworld.jpg" style="border: 0px solid"></a><br />
<br />
At the Game Knight Reviews blog, Robert Oglodzinski tells the tale of the long and winding road he had to take to discover the roleplaying hobby, and how difficult it was to find RPG books in Poland during the 1990s:<br />
<blockquote>It was the early 90s. The US attacked Iraq. Poland was a free country. The USSR collapsed. My cousin was in Germany playing Eye of the Beholder (Editor: Awesome game!). But I didn’t know what was up. I found some people in a nearby town running the local fantasy and science fiction community. They were a kind of rebels. Most of their older friends were just reading books and these young guys brought in this “RPG sickness” that was spreading very quickly.<br />
</blockquote><br />
Read the rest of the story at <a href="http://www.gameknightreviews.com/2012/02/ancient-scrolls-secret-room-my-road-to-rpgs-in-poland/#comment-20635">the GameKnight Reviews blog</a>.<br />
<br />
<i>20 Sided World is a series on roleplaying culture around the world. For more information, visit the <a href="http://www.theescapist.com/20sw">project's home page</a>. If you have a website or blog that would make a good contribution to the project, feel free to <a href="http://www.theescapist.com/contact.htm">contact me</a>.</i><br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 15 Feb 2012 13:50:04 +0100</pubDate>
        </item>
        <item>
            <title>Do not talk about Monopoly club</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=319</link>
            <description><![CDATA[College students being shy about playing RPGs? In 2012? <i>Really?</i><br />
<br />
Louisiana State University's Daily Reveille shares the story of a group of student gamers who used to disguise their hobby - claiming that they're playing <i>Monopoly</i> each Friday night - to avoid being cast as stereotypical nerds:<br />
<blockquote>Almost every week, Hoppens and his friends play the game, though they disguise it as Monopoly. The group also has a secret Facebook page for players under that same guise.<br />
<br />
Hoppens said he was initially apprehensive to play the game, given the nerdy stigma people often associate with D&amp;D. But he was eventually lured in after observing friends embark on fantasy-filled adventures.</blockquote>Thankfully, they eventually gained enough confidence to be a bit more open about it. Sadly, that same stigma is likely keeping a lot of other great potential players away from the hobby.<br />
<br />
Read the full story here: <a href="http://www.lsureveille.com/entertainment/many-students-hide-dungeons-dragons-gameplay-for-fear-of-stereotypes-1.2700108#.Tzpp51F62So">Many students hide Dungeons &amp; Dragons gameplay for fear of stereotypes</a><br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Tue, 14 Feb 2012 14:42:56 +0100</pubDate>
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        <item>
            <title>Why RPGs are awesome for women</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=318</link>
            <description><![CDATA[In <a href="http://www.themarysue.com/roll-a-strength-check-why-tabletop-games-are-awesome-for-women-and-everybody-else/">Roll a Strength Check: Why Tabletop Games Are Awesome For Women (And Everybody Else)</a>, Becky Chambers examines the stigmas associated with RPGs and the people who play them, and squishes them all with a +3 Warhammer of Stigma Squishing.<br />
<br />
As you would probably guess, it's nothing that we don't already know, but it's a great article to share with others who have questions about the hobby - and near the end, she encourages us gamer type people to be proud of our hobby, own it, and do what we can to bring new blood to it.  All good advice, in my book.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 03 Feb 2012 13:34:38 +0100</pubDate>
        </item>
        <item>
            <title>RPG philanthropy, then and now</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=317</link>
            <description><![CDATA[It still amazes me how these sorts of things seem to arrive in little clusters like this. This morning, as I settled in with my cup-a-joe to check the ol' inbox, I spotted two stories, spanned almost exactly 30 years apart, about roleplayers using their hobby to raise money for a worthy cause:<br />
<br />
<b>THEN:</b> northjersey.com posted a "Back in the day" article from The Record, dated February 3rd, 1982: 40 hours in dungeon nets $750 for Ringwood youths, about a group of teenagers who raised money for a worthy cause through a marathon game of <i>Dungeons &amp; Dragons</i>:<blockquote> The lawful good youths planned to play the game for 40 to 50 hours straight to raise money for the Leukemia Society of America. They planned on going door-to-door to get sponsors to pledge a set amount of money for each hour they played.<br />
<br />
The boys got an almost full-page newspaper spread about their quest, including a picture of nine of them decked out in matching "The D&amp;D Fellowship" T-shirts.</blockquote><br />
Read the full article <a href="http://www.northjersey.com/community/history/back_in_the_day/138306674_Feb<b>3</b>1982_40_hours_in_dungeon_nets___750_for_Ringwood_youths.html?page=all ">here</a> - it's not only a great example of a group of young people doing something good for humanity, it's also a rare specimen of RPGs being covered in the 1980s-era media before it became obligatory to force in some references to suicide and Satanism.<br />
<br />
<b>NOW:</b> Things really haven't changed very much in the intervening 30 years. Sadly, we still have cancer - but we also still have gamers who want to do good for others (some of them are even playing the same RPGs from three decades ago!). On the RetroRoleplaying blog, a fund drive has been started to raise money for the medical expenses of a woman who has oral cancer - the goal is to raise $3000 by the end of February, and for each increment of $750 raised, a drawing will be held for some very nice old school RPG goodies, with each donor getting an entry in the drawing for each $10 they donate. Please visit the <a href="http://blog.retroroleplaying.com/2012/01/leap-month-retroroleplaying-cancer-fund.html ">RetroRoleplaying Blog</a> for more information, and give what you can.<br />
<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Mon, 30 Jan 2012 13:47:46 +0100</pubDate>
        </item>
        <item>
            <title>Random Article Table: Giants, Authors, Documentaries, and lots of D&amp;D</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=316</link>
            <description><![CDATA[Yes folks, it's that time again when I try to play catch-up with the items that have been sitting in my inbox for way too long. Let's jump right in, shall we? Please roll 1d8+1d12 and consult the following table for your encounter:<br />
<br />
<blockquote>- BoingBoing recently posted a link to <a href="http://boingboing.net/2012/01/24/homemade-dd-module-1981.html">this epically awesome homemade <i>D&amp;D</i> module</a> that the author scanned and submitted to the Play Generated Document and Map Archive. It is awesomely epic in its epic awesomeness. I want to run it someday.<br />
<br />
- The Fort Wayne Journal Gazette gives a bit of coverage to the 2012 Dungeons &amp; Dragons Experience, with video! Check it out <a href="http://www.journalgazette.net/article/20120127/LOCAL/301279967">here</a><br />
<br />
- Canadian artist Chris Millar attributes <i>D&amp;D</i> as one of his creative influences. Interview is <a href="http://www.edmontonjournal.com/entertainment/Escape+into+Chris+Millar+wondrous+fantasy+world/6055415/story.html">here</a><br />
<br />
- What happens when ten sci-fi and fantasy authors get together to play <i>D&amp;D</i> at Epic ConFusion? They munchkin it up, of course. Read all about it <a href="http://aidanmoher.com/blog/2012/01/articles/guest-post-geeks-come-home-10-sff-authors-play-dd-together-by-brent-weeks/">here</a>.<br />
<br />
- The Lodi News-Sentinel talks to the members of the Tokay High School <i>D&amp;D</i> club, explains how the game is played, tells us about the benefits, and reassures us that it's not devil worship. Sure, we all knew that already, but give them credit for spreading the word. Full story is <a href="http://www.lodinews.com/news/article_6b5ee061-9953-58d3-bb9f-b69dbe7c7b89.html">here</a><br />
<br />
- Inspired by rumblings of a new <i>D&amp;D</i> documentary released to coincide with the 40th anniversary of the game next year, the Independent Film Channel's website takes a look at five documentaries about roleplaying games, including <i>Darkon, Uber Goober, The Dice Bag, The Dungeons &amp; Dragons Experience,</i> and <i>Men of War.</i> Read about it and watch clips from all of them <a href="http://www.ifc.com/fix/2012/01/darkon-and-five-documentaries">here</a>.<br />
<br />
-  The Great Falls Tribune examines the entertainment value and intellectual benefits of playing <i>D&amp;D</i> - but you'll have do to some clicking to read it all. They've spanned the story over six pages. (I really wish some of these websites would invest in some longer internet paper so you wouldn't have to click so much.) Read it <a href="http://www.greatfallstribune.com/article/20120108/LIFESTYLE/201080305">here</a>.<br />
<br />
- <a href="http://nerdtrek.com/discovering-dungeons-dragons/">This story on Nerd Trek</a> tells the tale of a legendary roll of the dice.<br />
<br />
- And finally, the New York Times visits The Twenty Sided Store and takes a look at its denizens. Read the story <a href="http://www.nytimes.com/2012/01/08/nyregion/at-the-twenty-sided-store-gamers-unleash-their-alter-egos.html">here</a>.</blockquote><br />
<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 27 Jan 2012 15:23:19 +0100</pubDate>
        </item>
        <item>
            <title>S(tuff)* People Say to Roleplayers</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=315</link>
            <description><![CDATA[I'm fairly certain that most of you reading this are familiar with the popular S(tuff)* People Say video meme that's been going around lately. For the benefit of those who aren't: it is a collection of videos that give examples of common things said by a certain group of people or sometimes TO a certain group of people, exposing the quirks, foibles, and sometimes blatant ignorance that people can have.<br />
<br />
Many of the videos address cultural differences and relationship issues, but as the meme has caught on, there have been a wide variety of topics. Just yesterday, I saw "S(tuff)* Baristas Say", "S(tuff)* People Say To Tattooed People", and "S(tuff)* People Say While Watching S(tuff)* People Say Videos."  Just do a YouTube search for "S(tuff)* People Say" and you'll get a bunch of results of varying levels of quality.<br />
<br />
(* Don't judge my editing too harshly, please - I try to keep this site as family friendly as I can!)<br />
<br />
So, yeah. You know where this is going. I started jotting down a list of S(tuff)* People Say to Roleplayers - then asked around a bit for suggestions from other gamers. I got a small trickle of suggestions before I posted a request to the Old School Gamers group on Facebook, which opened some floodgates (thanks again, guys!). I skimmed out the best, merged a few similar ones together, and here's what I ended up with:<br />
<br />
<blockquote>So how do you win?<br />
<br />
People still play that game?<br />
<br />
Geek.<br />
<br />
Are those real dice? They look weird. That one looks like it has 50 sides.<br />
<br />
Isn’t that the game that made all those people kill themselves?<br />
<br />
So do you dress up and run around with swords and stuff?<br />
<br />
Why can't you people play Monopoly or something normal like everyone else?<br />
<br />
I bet you live in your mom's basement, don't you?<br />
<br />
Don't you play that in steam tunnels and sewers?<br />
<br />
Where's the board?<br />
<br />
Nerd.<br />
<br />
I have a second cousin on my mother’s side who got into those games and he started painting his room black and lighting candles and worshiping the devil so they took all of his books and dice away and burned them in a fire. He’s much better now.<br />
<br />
So this has something to do with sex, right? Dungeons and role-playing and all that...<br />
<br />
You don't think all that stuff is real, do you?<br />
<br />
Why don't you just play World of Warcraft instead?<br />
<br />
But wait - you’re a girl. I thought only guys played those games.<br />
<br />
Are you a Satanist?<br />
<br />
Maybe that's the way things work in your fantasy world, but here in the real world, things are different.<br />
<br />
So let me guess - NONE of you guys have girlfriends. Am I right?<br />
<br />
Why do you talk about all of that stuff like it really happened?<br />
<br />
You actually enjoy making stuff up?<br />
<br />
Is that on the XBox or Playstation? I think my friend has it.<br />
<br />
So you are those guys who dress up like vampires and stuff?<br />
<br />
So who’s winning?<br />
<br />
Do you really have to memorize all of the rules in that giant book?<br />
<br />
Is this what you have to do to cope with reality?<br />
<br />
I thought Dungeons &amp; Dragons was that stupid cartoon with those kids in the roller coaster. You mean it’s a game, too?<br />
<br />
Aren’t you guys a little old for playing make-believe?<br />
<br />
My pastor said that game is of the devil.<br />
<br />
So it's like another version World of Warcraft?<br />
<br />
Isn’t it hard to use your imagination?<br />
<br />
What’s the point of playing a game where no one wins?<br />
<br />
That sounds really gay.<br />
<br />
So how do you get to become a Dungeon Master? Is that like earning a Black Belt or something?<br />
<br />
I used to play D&amp;D. Then I took an arrow to the knee.<br />
<br />
Isn't that a game for antisocial losers?<br />
<br />
Why don't you do something more constructive? (Often said by someone sitting and watching something on TV.)<br />
<br />
What do you mean you have to think like a character?<br />
<br />
If you don't keep score, what's the point?<br />
<br />
Is that where you hit each other with foam swords and stuff?<br />
<br />
We used to make fun of you nerds in high school.<br />
<br />
So you have no concept of reality?<br />
<br />
God, why don’t you people just grow up?</blockquote><br />
So, what would you add to the list? And more importantly - who's up for turning this into a video for the Escapist's YouTube channel?<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sat, 21 Jan 2012 14:19:26 +0100</pubDate>
        </item>
        <item>
            <title>Ten years, and I still can't even manage a cantrip...</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=314</link>
            <description><![CDATA[<img src="http://theescapist.com/spell-burning_hands.JPG" style="float: right;">The recent announcement of the new edition of <i>D&amp;D</i> by Wizards of the Coast has sort of filled me with the urge to make a big announcement of my own. I've been hyping it up on Facebook, Google+ and Twitter all day, and now I'm ready to drop the other shoe. You folks ready? Okay, here it is:<br />
<br />
It was on this day ten years ago, that I ate a live spider, jumped off the roof of a garage, took a hit to the face from a rusty pipe wrench, and several other stupid stunts, just to prove the point that the spells in the <i>Harry Potter</i> and <i>Dungeons &amp; Dragons</i> books aren't real.<br />
<br />
That's right - the infamous <a href="http://www.theescapist.com/spells">Spellcasting 101</a> "experiment" was posted to this site on January 11th, 2002 - ten years ago today.<br />
<br />
The idea for the piece came to me completely out of the blue while reading a website claiming that the <i>Harry Potter</i> books were teaching children real, repeatable occult procedures. The claim was nothing new - we'd been hearing the same thing about <i>Dungeons &amp; Dragons</i> rulebooks for years, but something about the wording of that website made me start pondering about how a person would try to test these claims for accuracy.<br />
<br />
That evening, when I picked my wife up from work, I was filled with enthusiasm. "I've got a great idea for a new piece for the site!" I told her. "I'm going to test the spells in the <i>Player's Handbook</i> to see if they really work, and get photos of my results!"<br />
<br />
"Ooooooookay," was her response. Which is always her response at times like those.<br />
<br />
While the general focus of site is on tabletop roleplaying games and not young adult fiction, it seemed a little odd to be defending the <i>Harry Potter</i> books along with <i>D&amp;D</i>, But at the time, HP was exploding in popularity (the first movie had just been released), so I figured, what better way to attract more readers?<br />
<br />
The "experiments" didn't really happen on January 11th, 2002. We actually staged them and took the pictures sometime the previous November, while it was still fairly nice out My best friend Henry (with whom I logged many hours of <i>AD&amp;D</i> back in high school) took the photos, which were all staged at his parents' home in Dover, with the exception of two - the bus stop photo (which was taken on the street just outside their home) and the bleacher photo (which we snuck onto the grounds of our old high school to get).<br />
<br />
I remember it being very windy. You can see my youngest daughter, Nolah, trying to keep her witch's hat on with one hand, and I think I can remember having to chase it down the street at one point.The Spider Climb shot was taken with Henry standing on the roof of the garage, and we were concerned that he would be the one sprawled out on the driveway, for real.<br />
<br />
When the piece finally went up on January 11th, the response was fantastic. It was mentioned on the <a href="http://www.sjgames.com/ill/">Steve Jackson Daily Illuminator</a> (one of the oldest still-running blogs on the internet), the <a href="http://www.the-leaky-cauldron.org/">Leaky Cauldron</a> (a <i>Harry Potter</i> news site), and tons of other fansites, newsgroups, forums, and blogs. I was pleasantly surprised to see it pop up on Christian and Wiccan websites, where my critical eye on crazy claims was greatly appreciated.<br />
<br />
Almost immediately the emails started rolling in from all over the world. For the first few months I could barely keep up with them, but I did manage to save the best ones and compile them for <a href="http://www.theescapist.com/random012803.htm">The Magic Mailbag</a>, along with some of my replies.<br />
<br />
All of the response was overwhelmingly positive, save for two emails from people who thought I was mocking Wicca. I handled them the best way I know how - <a href="http://www.theescapist.com/random012803.htm#clueless">by posting their emails on the site</a>, mocking them, and (in one case) correcting their grammar, spelling, and punctuation.<br />
<br />
Now it's ten years later and, believe it or not, I <i>still</i> get the odd email from someone who has just seen the Spellcasting 101 "experiments" for the first time, and it still makes me happy that I did it.<br />
<br />
I've just remembered another funny story connected with this piece: I was invited to be a guest at <a href="http://psugaming.wordpress.com/econocon-2/">Econocon</a> (which is a great little convention that you should try to attend if you're in the area) in New Hampshire that same year, which occurred just a couple of months after this piece went live on the site. This was before I had my own cell phone, and I was running a little bit late on the evening that I was supposed to arrive  at the campus for the convention. The organizers of the con had volunteers searching the campus for me, in case they saw me wandering around and looking lost, and each was armed with a photo of me so that they would recognize me on sight - and as you've probably guessed by now, it was a pic of me wearing that ill-fitting wizard hat. I'm told that one of the volunteers asked "Will he be wearing this hat when we see him?"<br />
<br />
I should note that the Spellcasting 101 piece went live over a year before the first episode of <i>Mythbusters</i> aired, which means that I may have the right to claim myself as the original Mythbuster!  Yeah, sure.. why not?<br />
<br />
To commemorate the 10th anniversary, my daughers and I tried to re-create some of those original spell "experiments," so everyone can get an opportunity to laugh at us again, and see how much the years have changed us:<br />
<br />
<center><img src="http://www.theescapist.com/s101-1.png"><p><br />
Mage Armor still doesn't work. Thankfully, Nolah helped me look for my missing teeth.<br />
<br />
<img src="http://www.theescapist.com/s101-2.png"><br />
Aylish checks for signs of life after another attempt at Spider Climb</center><br />
<br />
And that's it, my big announcement. I hope you liked it. Thanks for reading and enjoying the site. Keep your dice dry, tip the pizza guy, and take a kid gaming!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 11 Jan 2012 22:44:29 +0100</pubDate>
        </item>
        <item>
            <title>D&amp;D 5e news roundup</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=313</link>
            <description><![CDATA[Not unlike their last two edition announcements, Wizards of the Coast has attracted a bit of media attention with their news of a new ruleset. Here's what I've found so far:<br />
<br />
<a href="http://www.nytimes.com/2012/01/10/arts/video-games/dungeons-dragons-remake-uses-players-input.html?_r=3">New York Times</a><br />
<a href="http://geekout.blogs.cnn.com/2012/01/09/wizards-of-the-coasts-announces-new-edition-of-dungeons-and-dragons/">CNN - Geek Out! Blog</a><br />
<a href="http://www.forbes.com/sites/davidewalt/2012/01/09/wizards-announce-new-dungeons-and-dragons-an-inside-look-at-the-game/">Forbes</a> (and <a href="http://www.forbes.com/sites/davidewalt/2012/01/09/gamers-react-to-new-dungeons-and-dragons/">another</a>)<br />
<a href="http://newsfeed.time.com/2012/01/11/diy-dd-dungeons-dragons-crowdsources-the-classic-game/">Time</a><br />
<a href="http://www.webpronews.com/dungeons-dragons-reboot-will-be-shaped-by-fans-2012-01">WebProNews</a><br />
<a href="http://buzzlog.yahoo.com/buzzlog/94737/dungeonsdragons-plans-a-comeback">Yahoo! Buzz Log</a><br />
<a href="http://www.huffingtonpost.com/2012/01/10/dungeons-and-dragons-rema_n_1196534.html?ref=technology&amp;ir=Technology">Huffington Post</a><br />
<br />
<br />
In the "places you'd expect to find news about the new edition of <i>D&amp;D</i>" category, we have:<br />
<a href="http://www.wired.com/geekdad/2012/01/5th-edition-dungeons-and-dragons/">Wired GeekDad</a><br />
<a href="http://www.geek.com/articles/geek-cetera/edition-wars-dungeons-and-dragons-5th-edition-in-the-works-20120110/">geek.com</a><br />
<a href="http://nerdtrek.com/dungeons-dragons-5th-edition/">Nerd Trek</a><br />
<a href="http://www.atomicmpc.com.au/News/286403,dungeons-and-dragons-to-get-a-brand-new-5th-edition.aspx">Atomic</a><br />
<a href="http://www.kotaku.com.au/2012/01/next-edition-of-dungeons-dragons-will-be-written-by-the-players/">Kotaku</a><br />
<br />
...and in the "unusual places to find news about the new edition of <i>D&amp;D</i>" category, we have:<br />
<a href="http://www.hispanicbusiness.com/2012/1/10/new_dungeons_dragons_edition_pending.htm">Hispanic Business</a><br />
<a href="http://perezhilton.com/2012-01-10-new-edition-of-dd-coming?from=mostemailed#.Tw2n4np62So">Perez Hilton's blog</a>.<br />
<br />
Whether you like the idea of a new edition, hate it, or are still on the fence, coverage like this still manages to generate interest in the hobby, and can get more new people interested and bring some wayward players back. If I have missed any, please <a href="http://www.theescapist.com/contact.htm">let me know</a>!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 11 Jan 2012 15:56:07 +0100</pubDate>
        </item>
        <item>
            <title>Wizards to make a big D&amp;D announcement today...</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=312</link>
            <description><![CDATA[...but I think that the <a href="http://www.nytimes.com/2012/01/10/arts/video-games/dungeons-dragons-remake-uses-players-input.html?_r=1">news has pretty much been leaked already</a>. And really, it's what everyone was guessing, anyway.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Mon, 09 Jan 2012 13:37:46 +0100</pubDate>
        </item>
        <item>
            <title>Catholic podcaster answers &quot;Is it okay to play Dungeons &amp; Dragons?&quot;</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=311</link>
            <description><![CDATA[In the latest episode of the Jimmy Akin podcast, a caller (and veteran roleplayer) named Raoul asked a question about the Catholic church's stance on roleplaying games like <i>Dungeons &amp; Dragons</i>, and the host's answer was a very positive one.<br />
<br />
In his response, Akin discussed the benefits that roleplaying can have on the players, especially in the areas of imagination and coping with dramatic situations - but he goes a step further than that, admitting to being one of the contributors to a classic superhero RPG (Chaosium's <i>Superworld</i>).<br />
<br />
(He also states that the Vatican has never made a specific statement about RPGs, but he may not have been aware that they came pretty close by making a <a href="http://www.theescapist.com/pokemon12.htm">positive statement about the Pokémon card game</a>, mentioning how it allows players to "enter directly into the story.")<br />
<br />
To address the concerns of the supposed dangers of RPGs, Akin says something that most of us have been saying for a very long time - you cannot base the value of the entire hobby on the way that certain people participate in it. In his words: "Is this game okay in the way it's being run in this instance?" He recommends that anyone who gets involved in an RPG session that is making them uncomfortable about their morality should remove themself from the game - good advice for all roleplayers, Catholic or otherwise.<br />
<br />
You can listen here: <a href="http://www.ncregister.com/blog/sin-baptism-taxes-abortion-mary-communion-dungeons-dragons/">Jimmy Akin</a> (the D&amp;D question starts at around 40:00)<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sun, 08 Jan 2012 14:02:45 +0100</pubDate>
        </item>
        <item>
            <title>Mazes and Monsters... the band?</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=310</link>
            <description><![CDATA[First it was a mediocre novel capitalizing on a sensationalized news story about the disappearance of a <i>Dungeons &amp; Dragons</i> player. Then it was a lousy made-for-television movie on CBS (based on that mediocre novel) that was only good for helping launch Tom Hanks' career (and making a lot of parents extra paranoid over what games their kids were playing).<br />
<br />
And now it's... <a href="http://www.facebook.com/MazesandMonsters">Mazes and Monsters</a>, an indie band from Augusta, Georgia. They're not bad either, if you're into ambient indie rock. I'm not sure why they chose the title, but I'm guessing they were up late rehearsing and one of them switched on the TV just in time to see Robbie searching for The Great Hall. That's usually how these sorts of things happen.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 06 Jan 2012 15:34:25 +0100</pubDate>
        </item>
        <item>
            <title>D&amp;D-themed art show in Soho</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=309</link>
            <description><![CDATA[<img src="http://www.wired.com/geekdad/wp-content/uploads/2012/01/mitt_small-660x1028.jpg" style="float: right;" height=514 width=330><i>Dungeons &amp; Dragons On &amp; Ever Onward</i> is an art show held through January 11th at the Soho Gallery of Digital Art in New York City to "celebrate the impact and continued relevance of Dungeons &amp; Dragons on the culture."<br />
<br />
Exhibits featured include "Lord Speldyall," a character sheet for Republican presidential hopeful Mitt Romney, along with other works of gaming art, maps, and documents from actual play sessions. And since it wouldn't be the same without some actual dice chucking, two different gaming groups will be presenting opportunities to sit down to a game of <i>Dungeons &amp; Dragons</i>.<br />
<br />
Read more at <a href="http://www.wired.com/geekdad/2012/01/mitt-romney-as-dd-character/">Wired GeekDad</a>.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 04 Jan 2012 22:09:38 +0100</pubDate>
        </item>
        <item>
            <title>New Year, New Game</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=308</link>
            <description><![CDATA[<img src="http://quixotist.files.wordpress.com/2012/01/nyng-400.jpg" style="float: right;"><br />
(Reposted from my roleplaying blog <a href="http://quixotist.wordpress.com/">The Contemporary Quixotist</a>)<br />
<br />
<a href="http://www.gnomestew.com">Gnome Stew</a> has announced <em>New Year, New Game</em> a project that they (and I) hope will encourage gamers to seek new vistas and run a new roleplaying game every year.<br />
<br />
Their mission is (and I quote):<br />
<p style="padding-left: 30px;">"To inspire game masters to run at least one new game each year, because trying new games broadens your horizons, challenges your skills as a GM, and can deepen your enjoyment of gaming as a hobby."</p><br />
NYNG will be promoted with a blog carnival (in which I will be participating) and a pitch-your-game contest, in which GMs are encouraged to send a short "elevator pitch" of the RPGs they'd like to run, for a chance to win a prize bundle from Engine Publishing, DriveThruRPG, Obsidian Portal, and more.<br />
<br />
You can find out more at <a href="http://www.gnomestew.com/crock-pot/we-just-launched-newyearnewgame-com">Gnome Stew</a>, and at the official site for <a href="http://www.newyearnewgame.com/">New Year, New Game</a>.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 04 Jan 2012 18:30:49 +0100</pubDate>
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        <item>
            <title>Lakers coach = D&amp;D geek</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=307</link>
            <description><![CDATA[<img src="http://3.bp.blogspot.com/-PsYwPqh1yXA/TvtfHvtbx9I/AAAAAAAABmI/lJPVVWts8ms/s400/327c060492b24007a3eb47351b7cc680.jpg" style="float: right;">Cool: LA Lakers coach Mike Brown <a href="http://www.mediadailyla.com/2011/12/la-lakers-coach-mike-brown-is-geek.html">announces that he has played his share of D&amp;D</a> in middle school - and at 41, he still plays the game, running adventures for his 14 year old son Cameron.<br />
<br />
Uncool: A Media Daily LA reporter pokes fun at this, and says that "hopefully, Cameron will find a different hobby to explore when he begins attending high school."<br />
<br />
Coolest: RPG geeks, sports fans, and RPG geek sports fans take the author to task for the statement in the comments.<br />
<br />
To Mike Brown, if he ever somehow reads this - keep playing <i>D&amp;D</i> with your son for as long as you can. Keep instilling that sense of adventure, and that love of exploration and literacy. Keep spending time with your kids in the way that all parents should. If you do, your son will grow up to be intelligent, wise, and thoughtful, and will likely not end up writing nasty, hateful little blurbs like this one.<br />
<br />
<br />
This will be my last post of 2011. Have a safe and happy New Year celebration tonight, everyone!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sat, 31 Dec 2011 12:40:33 +0100</pubDate>
        </item>
        <item>
            <title>Nashua Library shows us how it's done</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=306</link>
            <description><![CDATA[<img src="http://www.theescapist.com/nashualibrary.jpg" style="float: right;">For those who are interested in running roleplaying games at libraries, take a lesson from the <a href="http://nashualibrary.org/">Nashua Public Library</a> in New Hampshire - their promotional banner and copy (below) are bound to get some kids interested in signing up:<blockquote>Once you've squeezed all the fun you can out of computer-driven fun this Christmas vacation week, consider kicking it with a bit of imagination at the Nashua Public Library. On Dec. 29 bring a friend to the library to discover RPG – Role Playing Game – Adventures.<br />
<br />
Perfect for anyone who's ever turned a bed sheet into a superhero cape.<br />
<br />
For ages 13 to 17.<br />
</blockquote>Are you running an RPG club or event at a library? Be sure to <a href="http//www.theescapist.com/contact.htm">let me know about it</a>!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 28 Dec 2011 13:48:11 +0100</pubDate>
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        <item>
            <title>The Game Loft needs help</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=305</link>
            <description><![CDATA[<img src="http://www.theescapist.com/gameloft.jpg" style="float: right;"><a href="http"//www.thegameloft.org">The Game Loft</a> (whose link you may have seen in the left column of the site and blog for over six years now) is a nonprofit organization in Belfast, Maine that helps area youth by providing them with hot meals, friendship, safety, and encouragement to stay in school, using games like <i>Dungeons &amp; Dragons</i> as "bait."<br />
<br />
The program has recently lost its funding, however, and is in desperate need of help. The <a href="http://bangordailynews.com/2011/12/21/news/midcoast/the-game-loft-in-belfast-hurt-by-budget-cuts/?ref=latest">Bangor Daily News</a> has the full story. Rayt and Patricia Estabrook have been doing great things for young people who are very much in need. If you can help them in any way, please <a href="http://www.thegameloft.org/Contact-Us/The-Game-Loft.html">contact them</a>.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 23 Dec 2011 15:26:19 +0100</pubDate>
        </item>
        <item>
            <title>The bookstore/RPG ecosystem</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=304</link>
            <description><![CDATA[On the <a href="http://rpgresearch.com/blog/lack-of-rpgs-at-whiz-kids">Roleplaying Research blog</a>, W.A. Hawke Robinson tells the story a brief and unfruitful quest to find roleplaying books in three different stores - one bookstore and two different game stores - and what this could mean about the general knowledge of and attitude towards traditional RPGs in game and book stores everywhere:<blockquote>This has me thinking about the different attitudes of the stores and the impact on RPG adoption. If only a very few stores even carry RPGs (they used to be at every hobby/comic/bookstore), then unless someone was already looking for RPGs, they would never have a chance to learn about them from just browsing in a store during the holidays and such (as I saw many doing, and overheard many saying they wanted to find a good game for their kids).</blockquote>His experience has made him consider conducting a short survey to give to store employees regarding their knowledge of roleplaying games, and whether or not they carry them in their stores.<br />
<br />
This post came to my attention at about the same time that I was searching for brick-and-mortar bookstores in Kent County, Delaware. Due to the failure of Borders, we have recently lost our Waldenbooks (where I purchased a great deal of <i>D&amp;D</i> supplies back in the 80s), and the only other dedicated bookstore in the county, Atlantic Book Warehouse, will be shutting its doors very soon. Once it does, it appears that we will have no bookstores in an entire county of our state. (This is even more troubling when you consider that while it is the second smallest state in the United States, Delaware's three counties are actually a lot larger than those in other states.)<br />
<br />
Game stores are almost as rare - there is one that seems to be thriving in Dover, the state's capital, and a comic book store that hosts game events not too far away, but many others have come and gone over the years, unable to gain a good foothold no matter where they pop up.<br />
<br />
It's sort of an ecosystem - with these elements missing or scarce, fewer people will discover RPGs by happening upon them on the shelves (or even better, spotting a group of players having a good time and getting curious). I would guess that the advent of ebooks has something to do with this, but I'm no expert. If my guess is a good one, however, we may have to start looking into new and different ways to promote the roleplaying hobby.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Mon, 19 Dec 2011 16:47:31 +0100</pubDate>
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        <item>
            <title>Tell Me About Your Character: Rich Ostorero</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=303</link>
            <description><![CDATA[<img src="http://www.theescapist.com/tellme/pic-richostorero.jpg" style="float: right;">The new Tell Me About Your Character interview is up! This time, Rich Ostorero from Fresno, California tells us about himself. <a href="http://www.theescapist.com/tellme/tmayc090.htm">Read the interview here.</a><br />
<br />
I'm glad to see a new interest in this series - if you'd like to see it continue, <a href="http://www.theescapist.com/tellme">submit your own interview</a>, or if you already have, spread the word!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 16 Dec 2011 11:36:52 +0100</pubDate>
        </item>
        <item>
            <title>The Escapist is 16!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=302</link>
            <description><![CDATA[It's the Escapist's 16th birthday, which means that it's old enough to drive itself to the local game store now!<br />
<br />
As I usually end up repeating every December, I'm not completely sure when I uploaded the first HTML files for "The Gaming Advocacy Website" (as it was originally called for the first six months) back in December of 1995, so I've deemed the 15th as the official anniversary of the site.<br />
<br />
I've put together a sort of year-end recap for 2011, for the benefit of those who don't follow the site very closely (Shame! SHAAAAAME!), or may have missed some of things that the site has covered in the last 12 months.<br />
<br />
<b>THE STATE OF THE ESCAPIST ADDRESS</b><br />
<br />
The site's 15th year saw just a couple of changes: In November, I added a new resource: The Five Ws of RPGs, a page designed for gamers to share with non-gamers to help them understand the hobby a little better, located at <a href="http://www.theescapist.info">www.theescapist.info</a>. I also expanded the <a href="http://www.theescapist.com/ypal/atlas.htm">Atlas at the Young Person's Adventure League</a> to include a bunch of new RPGs that are great to play with kids (though I'm still trying to catch up with some of the reviews!). <a href="http://www.theescapist.com/tellme">Tell Me About Your Character</a> is back after a long hiatus, with two new interviews - <a href="http://www.theescapist.com/tellme/tmayc088.htm">Perrin Rynning</a> and <a href="http://www.theescapist.com/tellme/tmayc089.htm">John Enfield</a> and a third that will be up tomorrow. (I'd really like to see this feature keep its new momentum, so if you haven't participated, please consider doing so!)<br />
<br />
The site joined <a href="https://plus.google.com/u/0/b/113731934573830103225/">Google+</a> this year - if you're on G+ too, please add it to any of your RPG circles!<br />
<br />
The biggest news of the year was the site's nomination for <a href="http://www.examiner.com/rpg-in-national/ennie-spotlight-the-escapist?CID=examiner_alerts_article">ENnie</a> and <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=271">Oggie</a> awards! It didn't win the ENnie, but landed the Golden Ogre in the Oggie Awards!  In other areas of recognition - The site's 404 page was listed as one of the best on <a href="http://cn.buzzfeed.com/jpmoore/the-best-error-pages-online">Buzzfeed</a>, and the <a href="http://www.theescapist.com/darkdungeons.htm">Dark Dungeons page</a> got a brief mention on <a href="http://wilwheaton.typepad.com/wwdnbackup/2011/10/just-in-time-for-halloween-the-animated-dark-dungeons.html">Wil Wheaton's blog</a>, which is something I've been trying to get him to do for years now.<br />
<br />
<b>BLOG RECAP</b><br />
<br />
There were a lot of great stories to cover in 2011. Here's a recap, in case you missed any of them:<br />
<br />
<b>RPGS IN POPULAR CULTURE</b><br />
<br />
A food blogger held <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=233">a pizza party and played <i>D&amp;D</i> with Robin Laws</a> - <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=238">NBC's <i>Community</i> aired an <i>AD&amp;D</i>-themed episode</a>, one of the prizes on an episode of The Price is Right was <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=239">a trip to GenCon</a>, a lifeguard submitted an article on roleplaying as a training technique called <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=244">Rescues and Roleplaying</a>, I found some great YouTube videos that reaffirm that <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=250">yes, girls play <i>D&amp;D</i></a>, the Write Anything blog examined <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=251">RPGs as writing inspiration</a>, my <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=260">Origins 2011 report</a> included a close encounter with the Secret Service, the <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=268">Gary Gygax biopic</a> was announced, I conducted an interview with the author of the <i>D&amp;D</i>-themed stage play <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=278">Of Dice And Men</a>, John Kovalic commemorated the <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=282">1000th Dork Tower strip</a> with a humorous look at how times have changed for roleplayers, Occupy protestors were found enjoying their favorite RPG in at least three different cities (<a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=288">1</a> - <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=292">2</a>), <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=296">Designers &amp; Dragons</a> - a detailed history of the RPG hobby - was released (and lists The Escapist in the resources section!), I discovered (a year too late) a collection of gaming-themed nerdcore music called <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=298">20 Sided Rhymes</a>, and a <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=301">classic RPG exhibit was unveiled at Duke library</a>.<br />
<br />
<b>GAMES AND GAMERS IMPROVING THE WORLD</b><br />
<br />
Several charity and humanitarian efforts were organized by gamers this year: there was help for victims of the <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=240">New Zealand earthquake</a>, the <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=276">Wayne Foundation</a> was formed to give assistance to victims of human trafficking and child prostitution, an organization in Israel called <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=277">Romach</a> works to help troubled youth through RPGs, the <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=294">Random Encounter Kindness Bundle</a> was organized to help a fellow gamer pay her medical costs, and an RPG called <i>Legend</i> helped raise money for <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=294">Child's Play</a>. One very touching story covered the emotional benefits of the hobby, in which a <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=285">homeless gamer</a> found escape from his troubles by creating a GURPS steampunk campaign.<br />
<br />
<b>RPGS AND EDUCATION / RPGS AND KIDS</b><br />
<br />
Ben Garvey released an RPG game for very young children called <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=243">Kids Dungeon Adventure</a>, Kevin Makice simplified <i>D&amp;D</i> for kids with <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=269">D&amp;Dish</a>, and DriveThruRPG declared November 14th-21st to be <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=284">Teach Your Kids to Game Week</a> and invited your humble narrator to participate in the discussion. (I even made a post about <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=287">the first RPG I ever ran for my own kids</a>, and how I pulled it off.)<br />
<br />
On the education front, an article from the Austin Daily Herald included a statement from a teacher who confessed to using <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=257">D&amp;D to teach gifted students in the 1980s</a>, an interview with Language Arts teacher Larry Graykin about his educational role-playing game <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=272">Diddorol</a>, and Dr. Scott Nicholson announced an "improvisational storytelling activity" for large groups called <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=297">Crossed Paths</a>.<br />
<br />
<b>PARANOIA</b><br />
<br />
Despite surviving the dark age of the 1980s, the roleplaying hobby still comes across the occasional resistance from a stubborn few - and sometimes, I find more relics of that era that I've never seen before, and share them in the hopes that they will make all of us less susceptible to irrational thinking.<br />
<br />
A reader pointed me to a video that may be the origin of the myth that <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=234">D&amp;D minis scream when thrown in a fire</a>, retired Virginia 'Cult Cop' <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=236">Don Rimer</a> hosts another seminar that reinforces some old anti-RPG myths, the <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=246">Texas school board</a> claimed that <i>D&amp;D</i> promotes "death and violence", a <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=247">pro-RPG message on the Focus on the Family message board</a> eventually reveals that their "Castles and Cauldrons" anti-RPG radio message is still being aired regularly, <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=249">remnants of satanic panic</a> from an RPG.net user, and <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=259">Tucson Weekly's nostalgia piece</a> is a call back to a much more paranoid time.<br />
<br />
<br />
...and that was 2011. Thanks to everyone who reads, shares, emails, Tweets, and comments on the site. Here's to a fantastic, adventure-filled 2012 for all of us! <i>(Raises coffee cup.)</i><br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Thu, 15 Dec 2011 13:56:41 +0100</pubDate>
        </item>
        <item>
            <title>RPG exhibit at Duke University</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=301</link>
            <description><![CDATA[Duke University's Perkins Library will be hosting an exhibit of thousands of classic role-playing games from the collection of Durham residents Edwin and Terry Murray. The Herald-Sun has more on the exhibit:<blockquote>The library will host a game night for the official opening of Duke’s Edwin and Terry Murray Collection of Role-Playing Games, comprising thousands of boxes dating from the 1970s to the present.<br />
<br />
“It’s probably the largest role-playing game collection anywhere,” said Will Hansen, an assistant curator of collections at the David M. Rubenstein Rare Book &amp; Manuscript Library. “It’s definitely the largest ever made available to scholars and the public.”<br />
<br />
The Murray brothers, who live in Durham, have been collectors of comic books, fanzines and other pop culture artifacts for more than 40 years. Edwin graduated from Duke in 1971 and the brothers have donated a series of their collections to the university, totaling around 100,000 objects.</blockquote>Read the full article <a href="http://www.heraldsun.com/view/full_story/16759643/article-The-games-people-play">here</a>. The event runs from 7pm-9pm this evening. (Sorry for the last-minute notice!)<br />
<br />
It would be really great to see this sort of exhibit catch on, and maybe even tour the country's libraries and museums, so that others can see it as well.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Tue, 13 Dec 2011 18:17:06 +0100</pubDate>
        </item>
        <item>
            <title>Tell Me About Your Character: John Enfield</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=300</link>
            <description><![CDATA[<img src="http://www.theescapist.com/tellme/pic-johnenfield.jpg" style="float: right;">The new Tell Me About Your Character interview is up! This time, John Enfield from Las Vegas, Nevada tells us about himself. <a href="http://www.theescapist.com/tellme/tmayc089.htm">Read the interview here.</a><br />
<br />
I'm glad to see a new interest in this series - if you'd like to see it continue, <a href="http://www.theescapist.com/tellme">submit your own interview</a>, or if you already have, spread the word!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 09 Dec 2011 12:08:18 +0100</pubDate>
        </item>
        <item>
            <title>Read RPGs in public - from right to left!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=299</link>
            <description><![CDATA[<img src="http://www.theescapist.com/d20globe.jpg" style="float: right;">I always geek out when I find people discussing my website in other languages. It's always rewarding to see the ideas and projects presented here transcending the language barrier and spreading to other cultures around the world.<br />
<br />
Over the years I've seen the site mentioned in blog and forum posts in French, German, Japanese, Polish, Portuguese, Russian, and Spanish, but I think this may be a first: a gamer spreading the word about <a href="http://www.theescapist.com/readrpgsinpublic">Read an RPG Book In Public Week</a> in <a href="http://www.tactica-games.co.il/wp/?p=1318">Hebrew</a>!<br />
<br />
(EDIT: I spoke too soon! Here's another that may be a first - someone sharing links to the <a href="http://www.theescapist.info">5 Ws of RPGs</a> page, <a href="http://www.theescapist.com/basic_gaming_faq.htm">FAQ</a>, and <a href="http://www.youtube.com/watch?v=bbxiTfU3q6M">Why RPGs are Good For You</a> video, in <a href="http://baron.wudthipan.com/forum/index.php?topic=353.0">Thai</a>!)<br />
<br />
<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Thu, 08 Dec 2011 14:51:27 +0100</pubDate>
        </item>
        <item>
            <title>20 Sided Rhymes - Nerdcore with a gaming theme</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=298</link>
            <description><![CDATA[<img src="http://1.bp.blogspot.com/_W8835s0aqKY/TLUa7RBv19I/AAAAAAAAAsY/A7tKxQjn1D8/s320/front+cover.jpg" style="float: right;">"If you're a player in the house, throw up a dee-twen-tee!"<br />
<br />
I'm late to the game with this one, as I often am - but better late than never! <i>20 Sided Rhymes</i> is a collection of nerdcore music with a mostly gaming theme - a great mix of rap, indie rock, chiptunes (music made with old school sound chips), and even a folkcore song. Most of the songs are about the joys of playing <i>D&amp;D</i> - "20 Sided Rhymes," "Random Encounter in the Cereal Aisle," "Stat Sheet," "Roll the Dice," (which samples the classic <i>D&amp;D</i> cartoon) and more - with a couple <i>Magic: The Gathering</i> tunes - "I Get Mana," "Hassle: The Dorkening", and <i>Lord of the Rings</i> and <i>Zelda</i> songs thrown in for good measure. It's also quite possibly the first ever album that includes a song about painting <i>D&amp;D</i> miniatures ("Painting Guys").<br />
<br />
Biggest surprise (for me, at least) was finding a song by our Good Buddy Nate ("The Healer's Song") without even knowing he was a part of the project. Long-time readers of the site may have heard me mention him before as a real-world friend, and an early and frequent contributor to the Escapist who still sends me articles and links from time to time.<br />
<br />
All of this geeky goodness is yours for the time it takes to download, so there's no excuse not to head over to <a href="http://www.hipsterplease.com/2010/10/20-sided-rhymes.html">Hipster, Please</a> right now and get your copy. While you're there, don't miss the cover images - the <a href="http://z.antisocialrap.com/20sr/front%20cover.jpg">wicked-awesome front cover</a> is both wicked and awesome, but you're missing out if you don't get the opportunity to chuckle at the <a href="http://z.antisocialrap.com/20sr/back%20cover.jpg">equally wonderful back cover</a>.<br />
<br />
Oh, and for the record - I liked all of this music before it was cool.<br />
<br />
(Be aware that most of the tracks in this collection contain explicit lyrics. Please listen with discretion.)<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 07 Dec 2011 18:03:59 +0100</pubDate>
        </item>
        <item>
            <title>Crossed Paths - an &quot;improvisational storytelling activity&quot; for groups</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=297</link>
            <description><![CDATA[I discovered this on the <a href="http://groups.google.com/group/libgaming">Google Libgaming group</a> - a diceless, GMless RPG for groups of five or more designed by Dr. Scott Nicholson. It looks like it would be a great activity for libraries, schools, or any large group of participants, and it's affordable - all the author asks in payment is feedback on your experience with it.<br />
<br />
<blockquote>At the Minnesota Library Association, I created a new game called "Crossed Paths". I'm calling it an "improvisational storytelling activity" (but it's really an RPG - shh, don't tell them that until they've played it!)<br />
<br />
It will play from 5 to as many people as you want, and will take about an hour to play the full game. It's a game to let people explore stories, books, comics, other games, TV shows, (you pick the setting) with each other.<br />
<br />
Crossed Paths is a game that adjusts to many different settings and group sizes.  Some of the possible uses are for:<br />
<br />
· Libraries looking to create a more interactive version of a book discussion,<br />
· Literature classes wanting to explore short stories, books, or other studied works,<br />
· Churches seeking to encourage children or families to explore parables and tales,<br />
· Communities wanting to explore any sort of folktales, legends, or other stories,<br />
· Fans of a specific genre to further explore stories in that genre, or<br />
· Groups wanting an ice-breaker where attendees can relive aspects of their favorite television shows or movies.<br />
<br />
I've written up a facilitation guide with instructions, handouts, and bullets for slides and made it available under Creative Commons on my blog, Play Matters, at <a href="http://tinyurl.com/crossedpaths">tinyurl.com/crossedpaths</a></blockquote><br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 07 Dec 2011 12:32:33 +0100</pubDate>
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        <item>
            <title>Review: Designers &amp; Dragons</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=296</link>
            <description><![CDATA[<img src="http://rpg.drivethrustuff.com/images/45/96077.jpg" style="float: right;">Shannon Applecline's <i>Designers &amp; Dragons: A History of the Roleplaying Game Industry</i> is a massive history book (the page count clocks in at 442) on the origins, growth, and development of tabletop roleplaying games, from the beginnings of TSR to the indie revolution. It is the product of years of research and interviews, presented in a very accessible style, making no assumptions on the reader.<br />
<br />
The PDF covers the history of the hobby chronologically, but gives the reader the opportunity to explore at the end of each section, where there are short lists labeled "What To Read Next." Each of these lists present the reader with related games, companies, play styles, and other subjects from the previous section that may have caught the reader's interest, allowing the opportunity to either visit another section of the book, or forge ahead to the next one. It's subtly similar to choose-your-own adventure books, and gives the reader the sense of control and exploration that comes with actually playing the games that the book is devoted to.<br />
<br />
Designers &amp; Dragons takes us from the early days of TSR, Flying Buffalo, and Judge's Guild, through the turmoil of the satanic panic era of the 1980s and AD&amp;D's second edition, past the CCG and D20 eras, and into today's indie revolution and retroclones.  It is a fitting chronicle to our hobby, and I'm dying to have a dead-tree edition to put on my shelf with my other reference books.<br />
<br />
<a href="http://rpg.drivethrustuff.com/product_info.php?it=1&amp;products_id=96077?affiliate_id=18458">Check out Designers &amp; Dragons at DriveThruRPG</a><br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Tue, 06 Dec 2011 18:25:15 +0100</pubDate>
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            <title>Buzzfeed likes the 404 page!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=295</link>
            <description><![CDATA[It looks like the site got another accolade while I wasn't looking - Buzzfeed listed the Escapist's 404 page as one of the <a href="http://cn.buzzfeed.com/jpmoore/the-best-error-pages-online">Best Error Pages Online</a>!<br />
<br />
(If you've never seen the 404 page for this site - though with the amount of broken links and unfinsihed projects I have lying around here, I couldn't imagine how - you can view it <a href="http://www.theescapist.com/404.htm">here</a>.)<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sat, 03 Dec 2011 13:57:27 +0100</pubDate>
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        <item>
            <title>Two gaming charities that deserve your attention</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=294</link>
            <description><![CDATA[<img src="http://ryanmacklin.com/wp-content/uploads/2011/11/kelly1-196x300.jpg" style="float: right;">Whenever I find more examples of roleplayers helping others in need, I'm always reminded of the words of William Schnoebelen in his essay <i>Should a Christian Play Dungeons &amp; Dragons?</i>: "I would just ask them where are the rescue missions and orphanages started by D&amp;D gamers?"  I bring it up pretty frequently, but that's because I like to use that statement as inspiration to find as many examples as possible. The fact is, I find so many, that several end up falling through the cracks, and I never get around to reporting on them.<br />
<br />
Here are two that crossed my radar recently, both of which deserve your attention:<br />
<br />
The first is the <i>Random Encounter Kindness Bundle</i>, a fundraiser for Kelly, who was recently diagnosed with cervical cancer, and has been hit with an enormous medical bill. For a small donation, you can help her cover her expenses and possibly get more help, and as a reward above and beyond helping a fellow human, you get an impressive bundle of RPG PDFs that includes <i>Little Fears: Nightmare Edition,</i> among many others.  Find out more at <a href="http://ryanmacklin.com/projects/rke-bundle/">ryanmacklin.com/projects/rke-bundle</a><br />
<br />
<img src="http://www.theescapist.com/childs-play-logo.jpg" style="float: left;">The second comes to me from <a href="http://www.examiner.com/rpg-in-national/can-the-legend-rpg-double-its-donations-to-child-s-play-by-christmas?">Michael Tresca</a> - an RPG titled <i>Legend</i> by Rule of Cool Games that benefits the <a href="http://www.childsplaycharity.org/">Child's Play</a> charity, which provides toys, games, and books for hospitalized children. The game has already generated over $5000 as of this writing, and they are hoping to double it by Christmas. You can find out more about the game and how to participate at <a href="http://www.ruleofcool.com/">www.ruleofcool.com</a><br />
<br />
Both of these have already gathered a lot of donations from generous gamers - but that doesn't mean that you shouldn't pitch in as well! Both causes deserve all of the help they can get!<br />
<br />
There you go, Bill. Two more examples for you. Are you keeping track over there? Because I've lost count, myself...<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 02 Dec 2011 13:34:00 +0100</pubDate>
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        <item>
            <title>Tell Me About Your Character: Perrin Rynning</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=293</link>
            <description><![CDATA[<img src="http://www.theescapist.com/tellme/pic-perrinrynning.jpg" style="float: right;">The new Tell Me About Your Character interview - the first one I have posted in over a year - is up! This time, Perrin Rynning from the San Francisco bay area tells us about himself. <a href="http://www.theescapist.com/tellme/tmayc088.htm">Read the interview here.</a><br />
<br />
This is the second interview I've received recently, and I discovered another in the vault that was never posted, so I'll have new interviews for the next couple of weeks. I'm glad to see a new interest in this series - if you'd like to see it continue, <a href="http://www.theescapist.com/tellme">submit your own interview</a>, or if you already have, spread the word!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 02 Dec 2011 12:46:07 +0100</pubDate>
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        <item>
            <title>More Occupy roleplayers in Philly</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=292</link>
            <description><![CDATA[Kotaku brings us the story - with a great picture - of another group of <i>Dungeons &amp; Dragons</i> players at an Occupy protest, this time in Philadelphia. <a href="http://kotaku.com/5863378/roll-3d6-to-occupy-philadelphia">Read all about it here.</a><br />
<br />
One Escapist reader was kind enough to point out that I didn't give a sufficient disclaimer the last time I posted about roleplayers at Occupy events. So here goes: In posting this, no endorsement or support of the Occupy protests is expressed or implied, and the information is only provided as part of the purpose of this website, which is to display references to roleplaying games in the real world, as sort of a "cultural acceptance" of RPGs. Dissenting views would be given equal time, if and when they are found by myself or submitted by others. (In fact, references to roleplaying games by conservatives have been covered on this site in the past, such as when <a href="http://www.theescapist.com/updates2009.htm#011509">Ann Coulter defended <i>D&amp;D</i></a>, and a <a href="http://www.theescapist.com/updates2008.htm#081908">blogger on John McCain's staff derided gamers</a>.)<br />
<br />
That should do it. Now please mentally copy and paste the above paragraph on all future Escapist blog posts, replacing "Occupy events" with the appropriate subject. It will save me a lot of typing. Thanks!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Thu, 01 Dec 2011 13:47:18 +0100</pubDate>
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        <item>
            <title>Games and Learning Dream Tank circle on Google+</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=291</link>
            <description><![CDATA[Pete Figtree, educator and host of the <a href="http://ruthlessdee.com/">Ruthless Diastema blogcast</a>, is organizing a think tank to brainstorm ideas for using games to educate. Here's the idea, in Pete's own words:<blockquote>So, I have a few big dreams for gaming (especially indie, but not exclusively) and education. These dreams are a large part of what gets me up in the morning. They may actually work in this order, but who knows.<br />
1) Convention panels about how REAL games (not lame educational games) can be used for learning and in educational settings.<br />
2) Professional Development Courses about how to use REAL (not lame educational games) in education.<br />
3) A TeacherCon gaming convention both for gamer teachers and non-gamer teachers. All of the above can be showcased there along with great networking and fellowship.<br />
<br />
But, we must dream and there is no way I can make this happen alone. I am especially terrible at planning and scheduling. I have never done a panel or lead serious prof. dev. before. But I WILL!<br />
<br />
I think the first step is gathering interested forces.<br />
<br />
IF YOU WOULD LIKE TO HELP DREAM ABOUT THESE GOALS, PLEASE POST HERE TO BE ADDED TO MY "GAMES AND LEARNING DREAM TANK" CIRCLE. WE NEED TEACHERS, GAME DESIGNERS, AND ANYONE ELSE WHO FEELS THAT THIS IS A WORTHWHILE VENTURE AND WOULD LIKE TO HELP IN SOME WAY FITTING FOR HIM OR HER. THIS IS ABSOLUTELY NOT A CALL FOR DONATIONS OF ANY SORT. THIS IS A THINK TANK...A DREAMING TANK...A PASSION FORCE.<br />
<br />
The context for these dream need not be confined to public school. This is about how our beloved hobby fosters learning, real learning.<br />
<br />
You know how human nature is. If you join, others will join as well.</blockquote>You can find his Google+ account <a href="https://plus.google.com/u/0/stream#116330810255390693804/posts">here</a> - If using games to teach is a subject that interests you, please consider joining his Games and Learning Dream Tank circle.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 30 Nov 2011 14:40:29 +0100</pubDate>
        </item>
        <item>
            <title>A thousand words</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=290</link>
            <description><![CDATA[Deviantart user <a href="http://zazb.deviantart.com/">zazb</a> made this masterpiece:<br />
<br />
<center><img src="http://fc05.deviantart.net/fs70/f/2011/073/6/4/the_big_adventure_by_zazb-d3bngy0.jpg"></center><br />
<br />
...and I have nothing more to say.  Except that I promised I'd link to <a href="http://zazb.deviantart.com/">his Deviantart gallery</a>, so that you can enjoy his other works as well.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 30 Nov 2011 13:37:58 +0100</pubDate>
        </item>
        <item>
            <title>The Escapist won a Golden Ogre Award!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=289</link>
            <description><![CDATA[<img src="http://images1.wikia.nocookie.net/__cb20110709000942/ogres/images/thumb/a/ad/Oggiestrophyclearbg.png/180px-Oggiestrophyclearbg.png" style="float: right;">The title says it all - my lil' ol' roleplaying advocacy website won the Golden Ogre in the First Annual Oggie Awards, hosted by the Quilt City O.G.R.E.s (Organization of Gamers and Roleplaying Enthusiasts).<br />
<br />
Lots of thanks to everyone who voted, and to the O.G.R.E.s for the nomination! To see the full list of winners, visit <a href="http://ogres.wikia.com/wiki/The_Oggies/2011_Oggie_Award_winners">the O.G.R.E. website</a>.<br />
<br />
Here's more about the "Oggies" from their website:<br />
<blockquote>The OGRE Awards, most commonly known as The Oggies (after our mascot Oggie the Ogre), are a grouping of awards presented by O.G.R.E.s annually to leaders and members of the tabletop, card, live action, and party gaming industry for their products and services. Unlike other tabletop industry awards like the ENnies or Origin awards, the OGGIEs are not all limited to annual releases. Instead, they reflect the cherished games and people that members of O.G.R.E.s - around 3,000 across three countries - care for. The program began in 2010, and the first actual awards will be up for open voting beginning on September 1st, 2011.</blockquote><br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Mon, 21 Nov 2011 13:35:58 +0100</pubDate>
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        <item>
            <title>RPGers occupy the Occupy events</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=288</link>
            <description><![CDATA[Last week, I posted a moving story about <a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=285">homeless gamers, one of whom finds an escape in his GURPS books</a>. This week, in following the theme of spotting gamers in topical situations, my news feeds bring me not one, but TWO stories about <i>D&amp;D</i> players at Occupy events.<br />
<br />
<a href="http://www.demotix.com/news/929938/occupy-tampa-day-action-lightly-attended">Demotix: Occupy Tampa Day of Action Lightly Attended</a><br />
<br />
<a href="http://www.salon.com/2011/11/18/i_brought_my_kids_to_occupy_l_a/">Salon: I brought my kids to Occupy L.A.</a><br />
<br />
Also, game designer Chris Pramas participated in an Occupy Seattle event, which inspired Wade Rockett to create this gamer-themed Occupy graphic:<br />
<br />
<center><img src="http://www.theescapist.com/occupy.jpg"></center><br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sat, 19 Nov 2011 13:42:40 +0100</pubDate>
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        <item>
            <title>Teaching my kids how to play a roleplaying game</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=287</link>
            <description><![CDATA[<a href="http://rpg.drivethrustuff.com/rpg_teachkids.php"><img src="http://www.theescapist.com/TYKTGW.jpg" style="float: right; border: 0px solid"><br />
</a>Though I am doing all I can to help promote it, I will not be directly participating in Teach Your Kids to Game Week. I hope that doesn't sound hypocritical, but my current circumstances prevent it - I've got a heavy work week, and my time off this week will be spent helping my partner Paula get a job, and working on some other time-sensitive projects.<br />
<br />
Also, there's another reason - I taught my kids to how to play a roleplaying game a long time ago. In fact, I think I'll share that story, and maybe it will inspire someone else to do the same. And maybe that will count as participation.<br />
<br />
It was a rainy day, not much different than today, and my daughters were cooped up in the house, watching the same DVD they'd watched maybe a hundred times. I had been thinking about trying some sort of simple RPG with them in the recent weeks, but I wasn't sure if they were really ready - Aylish was 5, and Nolah only 3. But they were already somewhat accustomed to interactive storytelling, since one of our favorite pasttimes involved me making up a bedtime story on the fly, with the two of them interjecting characters and places and names and events whenever I stopped for a moment.<br />
<br />
So, I switched off the TV and told them we were going to play a storytelling game. Ignoring their moans of despair, I pulled my copy of Teenagers From Outer Space off of the shelf, and handed them photocopies of the character sheets to look over, so that they could choose a character that they liked. (Yes, I had copies all ready to go. Remember, I said I had been thinking about this!)<br />
<br />
I had even prepared for the possibility that both would choose the same character - "Okay, fine, you're twin sisters. We'll just rename one of you. You look exactly the same, and everyone always gets you confused, even your parents!" But they both managed to latch on to different characters that they liked, based on the pictures on the character sheets. One of the benefits of running TfOS for kids is that the character sheets all have illustrations of the anime characters on them.<br />
<br />
For the benefit of those not familiar with the setting of Teenagers From Outer Space, it's an anime-themed RPG based around teens from various planets (including Earth) who go to a high school in space and deal with typical teenaged-type situations, but in a more humorous and outer-spacey way.<br />
<br />
Another benefit of the game is that it comes with play money that you can photocopy and hand out to the players as allowance, pay from their summer jobs, and so on. Which I did, and told my two teenagers from outer space that they had just received their allowance money, and were taking the public shuttle to Planet Mall<br />
<br />
What's that? Explain the rules of the game to them? Tell them how the dice work, and what their skill ratings mean, and all that?  Yeah, sure, I got around it eventually. But by giving them a character sheet with a cool picture on it, sticking some play money in their hands, and telling them where their characters were and giving them a place to explore, I thrust them into the story in a way that was irresistable to them. They couldn't help but start exploring, and looking for places to spend their money.<br />
<br />
After poking around in some shops to find something interesting to buy, the girls noticed that some of the people wandering about the mall concourse looked odd - they were moaning, shambling around like zombies, and were blue all over (not that it's particularly unusual to see blue folks at Planet Mall, mind you).<br />
<br />
Eventually, they came to the plot of the story - someone was creating a mind-control serum and sneaking it into a slushie machine in the food court - and the victims were trying to force others to drink the blue-colored slushie so that they could become blue zombies, too!<br />
<br />
Once the real story was underway, my girls had an opportunity to use their skills. That's when I explained how the system worked, in the simplest possible terms - roll the dice, add the number on your sheet to the number you rolled, and if it is higher than the number I told you to beat, then you did it! Nolah, who couldn't read yet and was still pretty shaky with adding, needed just a little help here, so I just told her to count the dots on her dice. I told her how many dots she needed, and let her tell me if she had "rolled enough dots" or not. At one point, she was looking at her character sheet at the list of skills, asking me what all of them said, and what she could do with them - she was completely on board with the concept of an RPG, she just couldn't read the words yet!<br />
<br />
Eventually, they took down the bad guy who was poisoning the slushie machine and trying to take over Planet Mall. Aylish surprised me with a bit of ingenuity when she said she wanted to get one of the slushies and dump it over her head so that she would look like one of the blue zombies, so they would stop trying to attack her. (I hadn't even thought of that! Of course, I let it work for her - how could I not?) The poisoned mallgoers all recovered from the mind-control serum, the bad guy was arrested by the Interplanetary Police, and our heroes even got a cash reward for helping catch him!<br />
<br />
And that is the story of how I taught my kids - ages 5 and 3 - how to play a roleplaying game.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 16 Nov 2011 15:12:19 +0100</pubDate>
        </item>
        <item>
            <title>Teach Your Kids To Game Week is here!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=286</link>
            <description><![CDATA[<center><a href="http://rpg.drivethrustuff.com/rpg_teachkids.php?src=TYKTGWNewsletter"><img src="http://rpg.drivethrustuff.com/images/site_resources/TYKTGWBanner.jpg" style=border: 0px solid"><br />
</a></center><br />
<br />
It's Teach Your Kids to Game Week! DriveThruRPG has set up a <a href="http://rpg.drivethrustuff.com/rpg_teachkids.php?src=TYKTGWNewsletter">special page</a> with excellent suggestions of RPGs to play with young people - and they've brought in a few very cool guest writers to share some suggestions on running RPGs for kids!<br />
<br />
I'm also unveiling something here as well, in honor of this special week. For some time now, I have been revamping the <a href="http://www.theescapist.com/ypal/atlas.htm">Adventurer's Atlas</a> of the Young Person's Adventure League, adding several new kid-friendly RPGs and reorganizing the entire section. It's not quite finished yet, but I'm hoping to have it up very soon. So keep an eye out for it.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Tue, 15 Nov 2011 13:21:50 +0100</pubDate>
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        <item>
            <title>Homeless gamers</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=285</link>
            <description><![CDATA[In <i>Life Out Here</i>, an article for the Harvard Crimson, Samuel F. Wohns spends some time talking to two homeless men, Justin and Ralph, about their experiences living on the street - "spanging" (begging for spare change), making shelters out of tarps, trying to hold on to their personal possessions, and other day-to-day challenges.<br />
<br />
It's a life with very few healthy escapes - but Justin has one that doesn't involve drugs or alcohol:<blockquote>With his legs extended and his back against the wall, Justin reads instruction books on different systems for hours at a time. In recent weeks he has been developing a Generic Universal Role Playing System (GURPS) campaign of “high fantasy with steam punk and sonic elements, as well as traditional magic and swords and sorcery.”<br />
<br />
...<br />
<br />
Living on the street, he does not have as much freedom as he used to, he says. But in GURPS he calls all the shot and makes all the rules; it’s a drug-free escape from a life where he can’t even choose his own bedtime to a world where he’s in charge of everything.</blockquote><br />
<br />
Read the full article <a href="http://www.thecrimson.com/article/2011/11/10/life-out-here/">here</a>. (Due to mature themes and coarse language, reader discretion is advised.)<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sat, 12 Nov 2011 14:50:19 +0100</pubDate>
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        <item>
            <title>Two upcoming events: National Gaming Day and Teach Your Kids to Game Week</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=284</link>
            <description><![CDATA[<center><img src="http://www.theescapist.com/NGD2011.jpg"></center><br />
This Saturday, November 12th is National Gaming Day @ Your Library. Check with your local library and see if they are participating. If not, ask if they'll let you volunteer, or if they'd like you to organize something for them next year. For more information, visit <a href="http://ngd.ala.org/">ngd.ala.org</a>. (Thanks to <a href="http://www.examiner.com/rpg-in-national/november-13-is-national-gaming-day-1?CID=examiner_alerts_article">Michael Tresca</a> for the reminder!)<br />
<br />
<img src="http://www.theescapist.com/TYKTGW.jpg" style="float: right;">Right after that, Teach Your Kids to Game week starts on Monday November 14th. This is a new event organized by the folks at DriveThruRPG to encourage parents and other grownups to get kids involved in roleplaying games. They've invited me and Kevin Kulp to contribute essays for their weekly newsletter, and they'll be featuring great RPGs for kids. To find out more, see their <a href="http://rpg.drivethrustuff.com/newsletter_current.php">newsletter</a> (the current edition will be live soon), and their <a href="http://www.facebook.com/DriveThruRPG">Facebook page</a>.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Thu, 10 Nov 2011 23:09:59 +0100</pubDate>
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        <item>
            <title>The Five Ws of RPGs</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=283</link>
            <description><![CDATA[<center><img src="http://www.theescapist.com/header-fiveWs.jpg"></center><br />
<br />
For a little while now, I've been working on a something - a page that I hope will become the go-to page for anyone who is trying to explain the roleplaying hobby to others, without getting into too many complexities, talking down to anyone, or getting bogged down with the urban legends and other negative stuff.<br />
<br />
I finished it up today, and I'm hoping to get some input on it from experienced roleplayers and newbies alike. You can find it at <a target="_blank" class="wiki external"  href="http://www.theescapist.info">www.theescapist.info<img border="0" class="externallink" src="img/icons/external_link.gif" alt=" (external link)" /></a><br />
<br />
If you like it, please consider linking to it and spreading the word!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Thu, 10 Nov 2011 22:17:56 +0100</pubDate>
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        <item>
            <title>Dork Tower's 1000th strip</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=282</link>
            <description><![CDATA[<a href="http://www.dorktower.com">Dork Tower</a> recently hit the 1000 strip mark, after 15 years of publication - and to celebrate, John Kovalic did something of a call back to a classic strip:<br />
<br />
<center><img src="http://www.theescapist.com/DorkTower1000a.png"><br><br />
<img src="http://www.theescapist.com/DorkTower1000b.png"><br />
<br />
Congratulations John, and here's to 1000 more strips!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sat, 05 Nov 2011 00:00:48 +0100</pubDate>
        </item>
        <item>
            <title>Random Article Table: Slaying stereotypes, roleplaying soldiers in Iraq, and more</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=281</link>
            <description><![CDATA[October is always a busy time for me, and this year was no different - which means I have another backlog of articles to post to the Escapist blog! So, without further ado, and in no particular order:<br />
<br />
<b>Slaying the Stereotypes</b> - Following in the tradition of positive RPG coverage in college newspapers and websites, Jason Krell writes about the roleplayer stereotype at the Daily Wildcat, the news organization of the University of Arizona. Read his full article <a href="http://www.wildcat.arizona.edu/index.php/article/2011/10/dungeons_amp_dragons_slay_the_stereotypes">here</a>.<br />
<br />
<b>Soldiers escape to magical world</b> - This article from DVIDS, an organization that provides news for and about the military, explores a group of roleplaying soldiers based in Cob Adder, Iraq, and the benefits to teamwork and camaraderie that tabletop roleplaying games provide.<blockquote>“Everyday I walk around post as Pvt. Anderson, but a few times a week I get to be Zander, the magic-user, and fight on the various quests he is on,” said Anderson. “For those few precious hours I get to forget the day-to-day worries of a solider and be somebody else; and at least in my head, be somewhere else.” </blockquote> Read the full article <a href="http://www.dvidshub.net/news/78749/soldiers-escape-magical-world-through-role-playing-game">here</a>.<br />
<br />
<b>Interview with the LARPer</b> - The Onion's AV Club featured an interview with Anne Zellmer, Head Storyteller of a Mind's Eye Theatre LARP group based in Milwaukee. It's an interesting look at the challenges of organizing such a club, trying to draw new players into it, and creating stories in a fictional world that has gone out of print in the real world.  You can read the full article <a href="http://www.avclub.com/milwaukee/articles/interview-with-the-larper,63932/">here</a>.<br />
<br />
<b>CNN Geeks Out on RPGs</b> - And last but most certainly not least, CNN Geek Out featured an interview with Enrique Bertran (NewbieDM) about his made-for-kids RPG titled (appropriately enough) RPGKids, and the benefits of playing RPGs with young people. You can read all about it <a href="http://geekout.blogs.cnn.com/2011/10/18/why-role-playing-games-are-good-for-kids/">here</a>.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 02 Nov 2011 15:56:30 +0100</pubDate>
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        <item>
            <title>Reminder: Two days left to vote in the Ogre Awards!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=280</link>
            <description><![CDATA[<img src="http://images1.wikia.nocookie.net/__cb20110709000942/ogres/images/thumb/a/ad/Oggiestrophyclearbg.png/180px-Oggiestrophyclearbg.png" style="float: right;">Just in case you've been procrastinating, this is a friendly reminder that there are just two days left to vote for my website, The Escapist, in the Ogre Awards! The Escapist has been nominated in the Website of the Year category for the 2011 <a href="http://ogres.wikia.com/wiki/The_Oggies">Ogre Awards</a>, a series of accolades given by the Organization of Gamers &amp; Roleplaying Enthusiasts (O.G.R.E.s).<br />
<br />
Here's more about the "Oggies" from their website:<br />
<blockquote>The OGRE Awards, most commonly known as The Oggies (after our mascot Oggie the Ogre), are a grouping of awards presented by O.G.R.E.s annually to leaders and members of the tabletop, card, live action, and party gaming industry for their products and services. Unlike other tabletop industry awards like the ENnies or Origin awards, the OGGIEs are not all limited to annual releases. Instead, they reflect the cherished games and people that members of O.G.R.E.s - around 3,000 across three countries - care for. The program began in 2010, and the first actual awards will be up for open voting beginning on September 1st, 2011.</blockquote>Check out the voting page and, if you are so inclined, please consider voting for your favorite roleplaying advocacy website in the Website of the Year category! The voting page can be found at <a href="http://ogres.wikia.com/wiki/The_Oggies/2011">ogres.wikia.com/wiki/The_Oggies/2011</a> and voting closes on October 31st.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sun, 30 Oct 2011 04:17:16 +0100</pubDate>
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        <item>
            <title>Random Article Table: Big Bang Theory, celeb gamers, murder retrial, Google+, and more</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=279</link>
            <description><![CDATA[<b>Sheldon Rolls Dice with the Universe</b> - I missed the most recent episode of <i>Big Bang Theory</i>, but from what I hear, the episode began with the group playing a game of <i>D&amp;D</i>, and continued with Sheldon using his gaming dice to make all of his life decisions. I'm hoping to catch it in reruns.<br />
<br />
<b>YA Author was a "secret gamer"</b> - In an interview for the Daily Herald, Paul Talbot, author of the young adult novel <a href="http://wizardmagic.net/">Wizard Magic</a>, discusses his childhood interest in fantasy, and how he was able to work around a parental ban on <i>Dungeons &amp; Dragons</i>:<blockquote>In the late '80s as Dungeons and Dragons grew in popularity, Talbot's parents deemed it as "bad" and Talbot and his brother Adam Talbot were banned from playing the game. However, creating fantasy worlds was what Talbot did best, so he and Adam created their own role-playing game.<br />
<br />
"My brother came up with the character's race, class and the types of monsters while I thought up the spells and magic items," he said.<br />
<br />
They referred to their game as "A.P's Quest" or "Adam and Paul's Quest."</blockquote><br />
<a href="http://www.heraldextra.com/news/local/north/eagle-mountain/article_a0ddff5c-0e3c-5e88-a549-cafd797e22dd.html#ixzz1ZppW0JVW"> Read more here.</a><br />
<br />
<b>John C. Reilly and his D&amp;D past</b> - Actor John C. Reilly briefly mentions how he founded the <i>Dungeons &amp; Dragons</i> club at his high school in an interview for MovieFone: <a href="http://blog.moviefone.com/2011/10/10/john-c-reilly-interview-terri-carnage-tim-eric-movie/">article here</a>.<br />
<br />
<b>New Evidence in Savannah murder case</b> - The Savannah Morning News brings us the story of new evidence found in the 1992 murder case of Marine veteran Stanley Jackson. The three suspects, Mark Jones, Kenneth Gardiner and Dominic Lucci, were called "thrill seekers" by prosecutor David Lock, who also said that the three were "acting out a scenario from the game Dungeons and Dragons." Now the sole eyewitness to the crime has come forward to claim that he was never able to identify the suspects, and other facts about Jackson's murder have raised questions about the guilt of the three suspects.  Read the full story <a href="http://savannahnow.com/news/2011-10-08/appeal-filed-1992-savannah-murder-convictions#.TpDsK2rNqSo">here</a>.<br />
<br />
<b>Something fun for once</b> - Southern California attorney Burt Likko (not his real name) has been asked by some friends to run a role-playing game for them. Rather than go with a published RPG system, Burt has opted to create his own RPG rules, and is asking his readers what they like to see in a set of roleplaying rules. Hopefully, there will be future updates on his progress - I personally think it would be interesting to see the developments as a lawyer sets about creating a set of RPG rules.  <a href="http://ordinary-gentlemen.com/burtlikko/2011/10/07/something-fun-for-once/">Read more here.</a><br />
<br />
<b>Google+ gets the D&amp;D test</b> - This is a totally biased opinion: The true test of any new tech gadget is how it can help you play <i>Dungeons &amp; Dragons</i>. Over at DigitalTrends, they put Google's new social network, Google+ to the ultimate test: <a href="http://www.digitaltrends.com/gaming/will-google-pass-the-dungeons-dragons-test/">Read about it here.</a><br />
<br />
And lastly, I have two excellent stories from university newspapers about roleplaying. In Baker University in Baldwin City, Kansas, the Baker Orange has a story about the Baker Vniversity Lifeless Langvage Association (BVLLA), a language club that hosts the occasional LARP event. (<a href="http://www.thebakerorange.com/news/2011/oct/05/students-participate-live-action-role-playing/">link</a>), and from Dixie State College in Utah, the Dixie Sun has a great article about their <i>Dungeons &amp; Dragons</i> club: (<a href="http://www.dixiesunlink.com/lifestyles/dungeons-dragons-comes-to-life-thanks-to-dixie-state-s-d-d-club-1.2629227#.TpDrP2rNqSo">link</a>).<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Tue, 11 Oct 2011 17:05:22 +0100</pubDate>
        </item>
        <item>
            <title>An interview with Cameron McNary, author of Of Dice and Men</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=278</link>
            <description><![CDATA[<img src="http://www.theescapist.com/ofdiceandmen.png" style="float: right;">Cameron McNary is the author of <i>Of Dice and Men</i>, a play in two acts about a group of friends and roleplayers who find themselves having to cope with some life-changing, real-world decisions. The show has found some critical acclaim, and even changed some minds about the roleplaying hobby and the people who play it.<br />
<br />
I had the opportunity to talk to Cameron about his inspiration for writing the play and the issues that it addresses. You can read the full interview <a href="http://www.theescapist.com/interview-mcnary.htm">here</a>.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 30 Sep 2011 17:43:18 +0100</pubDate>
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        <item>
            <title>Romach: Helping troubled youth in Israel with RPGs</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=277</link>
            <description><![CDATA[<img src="http://www.purplepawn.com/wp-content/uploads/2011/09/romach.jpg" style="float: right;">From Purple Pawn comes the brief but positive story about an organization called Romach in Raanan, Israel that uses role-playing games as a form of therapy for troubled youth:<br />
<br />
<blockquote>The organizers have enlisted a psychiatrist and some therapists for the project. They trained them as to how RPGs work (their RPG of choice is Warhammer Fantasy; 4e is too combat oriented) and they received training on how to run the sessions to ensure that each child encounters situations that can help them work through issues. The sessions, and the club, look nothing like therapy, which is the point.</blockquote><br />
<br />
This is refreshing news coming from Israel - some of you may remember <a href="http://theescapist.com/archive-IDF.htm">an article from 2005</a> about how the Israeli Defense Force considers roleplayers a security risk, and how soldiers who admit to playing <i>Dungeons &amp; Dragons</i> are "sent to a professional for an evaluation, usually a psychologist."<br />
<br />
It seems like Romach is sort of a logical response to this sort of ignorance - especially since, as the Purple Pawn article suggests, there are plans to expand the program to give leadership training to the military.<br />
<br />
Read the full article <a href="http://www.purplepawn.com/2011/09/romach-using-roleplaying-as-social-therapy">here</a> - and here's hoping we'll see a lot more about this!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 28 Sep 2011 17:25:33 +0100</pubDate>
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        <item>
            <title>Indie RPG bundle supports the Wayne Foundation</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=276</link>
            <description><![CDATA[<img src="http://trollitc.com/wp-content/uploads/2011/09/WFB2TC.jpg" style="float: right;">The Wayne Foundation Charity Pack - Fifteen dollars gets you an incredible pack of indie RPG products, including Argyle &amp; Crew, Azamar, Toypocalypse, Adventure Idea Factory, and much more - and all of the profits go to a charity that helps victims of human trafficking and child prostitution. From the page:<br />
<br />
<blockquote>The Wayne Foundation's vision is for a world without child slavery. Our mission is to provide young women who have fallen victim to commercial sexual exploitation and domestic trafficking with a means of leaving the sex industry for good. The Wayne Foundation is committed to fighting human trafficking, child prostitution &amp; child sex exploitation one victim at a time by providing individuals with a safe home environment that will empower them with the tools they will need to stop the cycle of abuse.<br />
<br />
It is our intent to stop commercial sex exploitation within the United States through direct victim assistance, public outreach, and by directly working with those who shape the policies and statutes which impact victims and their abusers.<br />
<br />
Every cent of profit made from this bundle will go directly to The Wayne Foundation to help them accomplish this mission. Not only will you get some great RPG and board game products, but you'll be helping Jamie and her foundation get off the ground and in to action. </blockquote><br />
<br />
It's just another example of gamers doing good things in the real world. Please consider contributing.<br />
<br />
<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Thu, 15 Sep 2011 16:00:03 +0100</pubDate>
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        <item>
            <title>Shelly Mazzanoble interview in Forbes</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=275</link>
            <description><![CDATA[Shelly Mazzanoble, author of <i>Confessions of a Part-Time Sorceress</i>, has published a followup: <i>Everything I Need to Know, I Learned from Dungeons &amp; Dragons</i>. David Ewalt from Forbes has an interview with her:<br />
<br />
<blockquote>I remember taking this psychology class in college and learning that you should watch how people are with waiters and in traffic because that is a good indication of their “human shadow”—the part of ourselves we try to hide from everyone. I think D&amp;D is probably the best telltale for that. I’ve made some of the best friendships of my life because of the relationships my character had in the dungeon.</blockquote><br />
<br />
You can read the full article <a href="http://www.forbes.com/sites/davidewalt/2011/09/14/shelly-mazzanoble-dungeons-and-dragons/">here</a><br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 14 Sep 2011 16:51:54 +0100</pubDate>
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        <item>
            <title>Three quick updates</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=274</link>
            <description><![CDATA[- The <a href="http://www.thegrandmasquerade.com/">Grand Masquerade</a>, which is the 20th anniversary celebration of the <i>Vampire: The Masquerade</i> RPG, starts this Thursday and runs through Sunday. Whether you enjoy the game or not, it's still a very impressive event centered around a single RPG. I'm hoping we'll see some great pics and video of the celebration in the coming weeks.<br />
<br />
- Chuck Wending explains <a href="http://terribleminds.com/ramble/2011/09/13/why-writers-should-play-roleplaying-games/">why writers should play roleplaying games</a>. Chuck uses a lot of grownup words, so please click with discretion.<br />
<br />
- <i>Dungeons &amp; Dragons</i> has once again landed a <a href="http://www.whec.com/news/stories/S2281070.shtml?cat=566">nomination for the Toy Hall of Fame</a>, and again, the other nominees present some stiff competition - the dollhouse, Hot Wheels, Jenga, Pogo Stick, Puppet, R/C Vehicles, Rubik's Cube, Simon, Star Wars action figures, Transformers, and Twister. Only two nominees will make it into the Hall of Fame, and they will be announced on November 10th.<br />
<br />
<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Tue, 13 Sep 2011 22:08:48 +0100</pubDate>
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        <item>
            <title>Speak out with your geek out!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=273</link>
            <description><![CDATA[<img src="http://www.theescapist.com/geekoutbasiclogo.png" style="float: right;">If you are a geek of any degree, you've probably heard the story about the journalist who dated a Magic: the Gathering champion by now. But if not, here's the nutshell version -  an internet journalist went on a date with someone she met through a dating site, found out that he was a Magic: The Gathering champion, and felt the sudden need to take a long, hot shower and blog about how gross and icky the whole experience was.  Geek rage ensued, and the whole thing turned out to be quite profitable for the judgemental journalist, who was getting paid for each click on her screed (in fact, that may have been the purpose of the whole thing, which is why I will not link to it here).<br />
<br />
In a similar vein, <a href="http://www.spinner.com/2011/08/23/def-leppard-interview/">Joe Elliot of Def Leppard</a> recently referred to his more angry and unappreciative fans as "idiots who sit in their mother's basement eating Doritos and playing Dungeons and Dragons all day," using a popular pasttime to paint the image of unsocialized, unwashed loners holed up in dark basements, typing furiously on keyboards about how disappointed they are that the band doesn't vary their set list between shows.<br />
<br />
These aren't the only examples. Every day, I find more in my inbox - usually ESPN editorials accusing unpopular athletes of playing too much D&amp;D. While flipping through TV channels about a month ago, I chanced upon two shows airing simultaneously - a reality program with repo men trying to collect a vehicle from LARPers who refused to break character, and a Disney Channel show in which a tween girl was horrified to discover that the boy she liked played a popular fantasy card game (no big surprise here - the Disney Channel actually has a long history of this sort of thing).<br />
<br />
Now realistically, this is minor compared to other, bigger injustices that are going on in the world. We're not some kind of tragic victims here. We'll live through this, certainly. But that doesn't mean that we can't do something to correct it.<br />
<br />
My friend Monica Valentinelli has started an event in response to this type of hatred: Speak Out With Your Geek Out, in which geeks of all types make their status known to all on blogs and social networks and anywhere else they want to let their geek flag fly. Monica explains it much better than I could:<br />
<br />
<blockquote>Sometime during the week of Monday, September 12th to Friday, September 16th post about what geeky hobby you love. Then, tell us why we should try it, too. Leave your fears (and edition wars) at the door. Forget about your latest rant. Tap into that well of positive energy and share in the excitement of all things geek.<br />
<br />
Let us invite those who would stereotype us to sit at our table and share our interests. Let us combat being used as pawns for internet gaffes with the reasons why we’re awesome, why we love what we love, and why it’s good to be a geek.</blockquote><br />
<br />
The <a href="http://www.flamesrising.com/speak-out-with-your-geek-out/">Flames Rising blog</a> has more on the event. If you are on Facebook, you can <a href ="http://www.facebook.com/event.php?eid=190025581068159">join the event there</a>, and Twitter users are encouraged to use the #speakgeek hashtag in their tweets.<br />
<br />
(The idea is similiar, but not identical, to another geek-related event that will be coming up soon, one that was concocted on this very site - <a href="http://www.theescapist.com/readrpgsinpublic">Read an RPG Book in Public Week</a> - and I encourage any and all participants in that event to participate in this one - and vice versa!)<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Thu, 08 Sep 2011 14:53:43 +0100</pubDate>
        </item>
        <item>
            <title>Learning in the world of Diddorol, and something you didn't know about Anderson Cooper</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=272</link>
            <description><![CDATA[NPR has the story of Larry Graykin, a Language Arts teacher at Barrington Middle School who has developed a role-playing game that helps his students learn in an exploratory fashion.  You can give it a listen <a href="http://www.nhpr.org/learning-reading-and-writing-roleplaying-world-diddorol ">here</a>, and visit Mr. Graykin's Diddorol website <a href="http://www.wix.com/lgraykin/diddorol/">here</a>.<br />
<br />
And on US Weekly's website, one of the 25 things that we didn't know about Anderson Cooper was that he used to be a "D&amp;D geek" as a kid. You can learn the other 24 things <a href="http://www.usmagazine.com/moviestvmusic/news/25-things-you-dont-know-about-me-anderson-cooper-201179">here</a>.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 07 Sep 2011 17:57:04 +0100</pubDate>
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        <item>
            <title>Vote for The Escapist in the Ogre Awards!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=271</link>
            <description><![CDATA[<img src="http://images1.wikia.nocookie.net/__cb20110709000942/ogres/images/thumb/a/ad/Oggiestrophyclearbg.png/180px-Oggiestrophyclearbg.png" style="float: right;">The Escapist has been nominated in the Website of the Year category for the 2011 <a href="http://ogres.wikia.com/wiki/The_Oggies">Ogre Awards</a>, a series of accolades given by the Organization of Gamers &amp; Roleplaying Enthusiasts (O.G.R.E.s).<br />
<br />
Here's more about the "Oggies" from their website:<br />
<blockquote>The OGRE Awards, most commonly known as The Oggies (after our mascot Oggie the Ogre), are a grouping of awards presented by O.G.R.E.s annually to leaders and members of the tabletop, card, live action, and party gaming industry for their products and services. Unlike other tabletop industry awards like the ENnies or Origin awards, the OGGIEs are not all limited to annual releases. Instead, they reflect the cherished games and people that members of O.G.R.E.s - around 3,000 across three countries - care for. The program began in 2010, and the first actual awards will be up for open voting beginning on September 1st, 2011.</blockquote>Check out the voting page and, if you are so inclined, please consider voting for your favorite roleplaying advocacy website in the Website of the Year category! The voting page can be found at <a href="http://ogres.wikia.com/wiki/The_Oggies/2011">ogres.wikia.com/wiki/The_Oggies/2011</a> and voting closes on October 31st.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 02 Sep 2011 13:23:39 +0100</pubDate>
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        <item>
            <title>More D&amp;D music: Romantic D&amp;D Encounters (live)</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=270</link>
            <description><![CDATA[Here's another great <i>D&amp;D</i> inspired song courtesy of Gamerati: Filemon Palero from Washington DC sings about one of the biggest dating dealbreakers ever:<br />
<br />
<center><OBJECT CLASSID="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" WIDTH="425" HEIGHT="350"><PARAM NAME="movie" VALUE="http://www.youtube.com/v/trgIRgUMODY"><PARAM NAME="quality" VALUE="high"><PARAM NAME="wmode" VALUE="transparent"><embed src="http://www.youtube.com/v/trgIRgUMODY" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="350" wmode="transparent"></embed></object></center><br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Tue, 16 Aug 2011 16:20:18 +0100</pubDate>
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        <item>
            <title>D&amp;Dish - Simplified D&amp;D for young people</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=269</link>
            <description><![CDATA[Over at <a href="http://www.wired.com/geekdad/2011/08/simplifying-dd-you-know-for-kids/">Wired GeekDad</a>, Kevin Makice tells us about his effort to make <i>Dungeons &amp; Dragons</i> more accessible to young people with <i>D&amp;Dish</i>.<br />
<br />
If you'd like to skip the formalities and get right to the game, you can download D&amp;Dish <a href="http://www.wired.com/geekdad/wp-content/uploads/2011/08/DnDish.pdf">here</a>.<br />
<br />
(thanks to Jason McCartan for the link!)<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Mon, 15 Aug 2011 17:10:21 +0100</pubDate>
        </item>
        <item>
            <title>The Gygax biopic, and what I'm hoping it will do</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=268</link>
            <description><![CDATA[<img src="http://www.theescapist.com/gygax.jpg" style="float: right;">Michael Tresca at the Examiner has <a href="http://www.examiner.com/rpg-in-national/gary-gygax-movie-on-the-horizon">broken the news</a> about the upcoming film on the life of Gary Gygax, and if you haven't already heard, here are the juiciest bits - George Strayton (scriptwriter for the <i>Hercules</i> and <i>Xena</i> TV shows and an animated Dragonlance feature) will be doing the writing, the budget is set at $150 million, the plot will switch between details of Gygax's life and the fantasy realm of <i>Dungeons &amp; Dragons</i>, and the lead will be played by a "huge star." (So it looks like at least part of the casting is already complete.)<br />
<br />
There have been rumblings in RPG blogs and forums about the feasibility of such a project - will it have any public appeal at all, how well could such a film do at the box office, and could it ever hope to recoup its budget - and I'm sure some excellent points have been made on both sides of the argument.<br />
<br />
But I'd like to leave those arguments where they are, and talk about the actual content of the movie. This film could have a lot of potential to help the roleplaying hobby, and I'm hoping that at least four areas will get some attention.<br />
<br />
Here's what I'm hoping this Gygax biopic will do:<br />
<br />
- Give a bit of time to the negative backlash against the game in the early 80s through the 90s. This is a big opportunity to set the record straight on a lot of the misconceptions that people had about the game, and I hope they take it. It would be helpful not only to the hobby, but to helping everyone improve their critical thinking skills.<br />
<br />
- Demonstrate how the game is played. Many people still have a big misunderstanding in this area, and a simple demonstration of how the DM and players interact to create a story would help a lot. Sure, it will be fun to see big and loud fantasy scenes explode across the screen, but I'm hoping that it will be made clear who is really making those things happen - the DM and the players - and how they're doing it.<br />
<br />
- Show how much fun it is. This may be a given, or it may not. Since the focus is on the early days of <i>D&amp;D</i>, there may be some temptation to portray all of the players as stuffy science nerds who show no outward signs of enjoying themselves. What I'm hoping for here would be the exact opposite, obviously.<br />
<br />
- Demonstrate what Gygax started, not just what he created. After <i>D&amp;D</i> became popular, a few other RPGs sprang up to appeal to fans of other genres, and then the hobby exploded with new games through the 80s and 90s and into the new millennium - from small press affairs of blotchy photocopied rulebooks to full-color hardcover tomes to the self-publishing PDF revolution. The influence on video games, celebrities inspired by the RPG hobby, the Vampire television series, references to <i>D&amp;D</i> on shows like <i>Freaks &amp; Geeks</i> and <i>Community</i> - Gygax provided the spark, but to really do justice to his accomplishment, they should show how far the fire really spread.<br />
<br />
Almost eleven years ago, many of us were hoping that the <i>Dungeons &amp; Dragons</i> movie would help inspire a renewed interest in the roleplaying hobby... and were sadly disappointed.  Here's hoping that won't happen again.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Mon, 15 Aug 2011 03:14:04 +0100</pubDate>
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        <item>
            <title>D&amp;D grows up, and gets a new theme song</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=267</link>
            <description><![CDATA[Two great links that I wandered across recently:<br />
<br />
First, from Austin 360 comes this very positive article on <i>D&amp;D</i> and the people who play it, <i>Dungeons &amp; Dragons Grows Up</i>:<br />
<blockquote>After spending all day on a computer at work, gamers Brandy Hamblet and Travis Fricke said that sometimes the last thing they want to do is go home and stare at a screen for entertainment.<br />
<br />
"It's nice to be able to sit down with several friends at once," Hamblet said. "I probably wouldn't get to see some of these people very often outside of the game. I get social-ed out pretty quickly, but that doesn't happen with D&amp;D. I always want to keep playing."</blockquote><br />
Read the whole story here: [<a href="http://www.austin360.com/recreation/dungeons-dragons-grows-up-1698450.html">article | <a href="http://www.theescapist.com/archive-dndgrowsup.htm">archive</a>]<br />
<br />
Next, the very talented Allie Goertz has written a song about enjoying <i>Dungeons &amp; Dragons</i> with her friends and escaping from the stresses of life:<br />
<br />
<center><OBJECT CLASSID="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" WIDTH="425" HEIGHT="350"><PARAM NAME="movie" VALUE="http://www.youtube.com/v/iaOiZba5KGo"><PARAM NAME="quality" VALUE="high"><PARAM NAME="wmode" VALUE="transparent"><embed src="http://www.youtube.com/v/iaOiZba5KGo" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="350" wmode="transparent"></embed></object></center><br />
<br />
An MP3 of the song is forthcoming, and I'm looking forward to adding it to my RPG geek playlist, along with <i>In the Garage, Cloak of Elvenkind,</i> and <i>Ready to Roll!</i><br />
<br />
<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sun, 07 Aug 2011 17:33:30 +0100</pubDate>
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        <item>
            <title>Read an RPG Book in Public Week starts at midnight!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=266</link>
            <description><![CDATA[<a href="http://www.theescapist.com/readrpgsinpublic"><img src="http://www.theescapist.com/readrpgs-small.jpg" style="float: right; border: 0px solid"><br />
</a>Don't forget - the second <a href="http://www.theescapist.com/readrpgsinpublic">Read an RPG Book in Public Week</a> of 2011 starts at midnight!<br />
<br />
What is Read an RPG Book in Public Week, you may ask? It's a thrice-yearly event, held during the weeks surrounding March 4th, July 27th, and October 1st, where roleplayers are encouraged to take their favorite roleplaying rulebooks, modules, supplements, and splatbooks with them when they leave the house and read them in public. The purpose is to make the hobby more visibile, promote inquiry and conversation about the hobby, and maybe even attract some new players or bring back some of the lapsed ones.<br />
<br />
To find out more about Read an RPG Book in Public Week, visit the official page at <a href="http://www.theescapist.com/readrpgsinpublic">theescapist.com/readrpgsinpublic</a> There, you'll find links to the Facebook and Flickr accounts and much more!<br />
<br />
<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Sun, 24 Jul 2011 01:02:41 +0100</pubDate>
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        <item>
            <title>A friendly ENnie reminder...</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=265</link>
            <description><![CDATA[<img src="http://www.theescapist.com/ennie_award_nominee_2011.png" style="float: right;">Voting for the ENnies closes at midnight on July 24th. If you haven't voted yet, procrastinate no further! Click the link below and get thy vote on!<br />
<br />
<a href="http://www.ennie-awards.com/vote/">www.ennie-awards.com/vote/</a><br />
<br />
While you're there, you may notice that one of the nominees for Best Website is this lil' ol' roleplaying advocacy site. If you appreciate the service that The Escapist provides, please consider giving it your vote. Thanks!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 22 Jul 2011 15:22:00 +0100</pubDate>
        </item>
        <item>
            <title>Support the RPG Arts!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=264</link>
            <description><![CDATA[Some of you may know that I am a big fan of live theatre, and I have long wanted to see some sort of mature and realistic treatment of roleplayers in the arts.  Recently, a fellow named Alfred posted on <a href="http://www.facebook.com/rpgadvocate">the Escapist's Facebook Page</a> about a play called <i>Of Dice and Men</i> that is looking for funding:<br />
<blockquote>“The world of six thirty-something Dungeons and Dragons players is thrown into disarray when one of them announces he has enlisted in the Marine Reserves, and will soon be deployed Iraq.  In this blisteringly funny and deeply affecting play, playwright Cameron McNary examines why we game, what it means to grow up, and what true friendship looks like.”</blockquote><br />
The playwright's story on his inspiration for writing the play is worth reading. You can read more about the play, and possibly make a pledge to help make it happen, on its <a href="http://www.kickstarter.com/projects/799907439/of-dice-and-men-southeastern-theatrical-pemiere?ref=users">Kickstarter page</a>.<br />
<br />
While I'm on the subject of fan-funded art, my good friend (and author of <a href="http://www.godlovesthefreaks.com/main.htm">God Loves the Freaks</a>) Steve Racer is producing a unique film titled <i>Broken Spirits</i> that will feature live-action performances by several anime voice talents:<br />
<blockquote>Broken Spirits is a sci-fi/action independent feature film about four young people who are pulled into an alternate dimension within our world and must fight their way back.<br />
<br />
Many of the cast are American actors – including Vic Mignogna, Richard Epcar, Spike Spencer, and Cristina Vee – widely recognized for their roles in high profile Japanese animation films and series such as Full Metal Alchemist, Ghost in the Shell, and Neon Genesis Evangelion. We expect strong interest in marketing the film in the US and abroad.<br />
<br />
Andy McPhee from Sons of Anarchy has recently joined the cast.</blockquote><br />
If you would like to help fund this project, visit their pledge page at <a href="http://www.indiegogo.com/Broken-Spirits-movie">www.indiegogo.com/Broken-Spirits-movie</a><br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 22 Jul 2011 14:33:51 +0100</pubDate>
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        <item>
            <title>Examiner piece on the ENnie nomination</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=263</link>
            <description><![CDATA[My friend and fellow roleplaying advocate Michael Tresca did a short interview with me on the Escapist's ENnie nomination.<br />
<br />
Check it out <a href="http://www.examiner.com/rpg-in-national/ennie-spotlight-the-escapist?CID=examiner_alerts_article">here</a>.<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 20 Jul 2011 12:16:36 +0100</pubDate>
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        <item>
            <title>ENnie voting is open!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=262</link>
            <description><![CDATA[Voting for the 2011 ENnie Awards is now open! Please visit the voting page and cast your votes for your favorite gaming products, publishers, and websites (hint, hint) for 2011!<br />
<br />
<center><font size=+3><a href="http://www.ennie-awards.com/vote/">www.ennie-awards.com/vote</a></font></center><br />
<br />
Voting ends at the end of the day July 24th, so don't procrastinate! VOTE NOW!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 15 Jul 2011 15:02:09 +0100</pubDate>
        </item>
        <item>
            <title>The Escapist has been nominated for an ENnie!</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=261</link>
            <description><![CDATA[<img src="http://www.theescapist.com/ennie_award_nominee_2011.png" style="float: right;">The Escapist has been nominated in the Best Website category for the 2011 ENnie Awards!<br />
<br />
I'm a bit too excited to say anything else that will make very much sense, so I'll just post <a href="http://www.ennie-awards.com/blog/?page_id=2156">a link to the list of nominees</a>, and mention that I'll let everyone know here and on Facebook and Twitter when the voting starts so that you can cast your vote for your favorite 15-year old roleplaying advocacy website!<br />
<br />
Off to do the happy dance now. Play nice, everyone!<br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Fri, 08 Jul 2011 14:55:46 +0100</pubDate>
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        <item>
            <title>The Escapist Origins 2011 Report</title>
            <link>http://theescapist.com/blog/tiki-view_blog_post.php?blogId=5&amp;postId=260</link>
            <description><![CDATA[The family and I - my partner Paula and our two daughers, Aylish and Nolah - were fortunate enough to take a last-minute trip to the 2011 Origins Game Fair. Financial difficulties had prevented us from attending last year after a five-year streak, and for most of the previous months it looked like we wouldn't be able to attend this year, either. But thanks to some good friends in the area that provided us with a place to stay, we were able to attend the last three days of the con.<br />
<br />
For those who have never been, the Origins Game Fair is the second largest game convention in the country, after Gen Con. It's a five-day event held in the Columbus Convention Center in downtown Columbus Ohio, and has attracted over 10,000 attendees in recent years.<br />
<br />
Usually, I run several RPG sessions (and at least one Fuzzy Heroes event), and volunteer for a few hours at the Kids Track to help offset the cost of my admission badge, but because of our last-minute arrangements, I wasn't able to swing it. Thankfully, the folks at Origins were generous enough to give me a press badge after I told them about the site and explained its long history of advocacy for roleplaying games.<br />
<br />
I did get the opportunity to run two RPGs while I was there - not scheduled events, of course, as those have to be registered by the end of March, but I was able to get in touch with two of the families that I have run games for in the past, and made plans to meet up with them. For the Hazels (Morgan, Jeanette, Alyssa, and Carys) I ran something I've been wanting to run for a long time now - a Ghostbusters / Men In Black crossover adventure.<br />
<br />
(For future reference - if you can avoid it, don't attempt to run RPGs in the Open Gaming Area, which is a massive room filled with other people playing boardgames, card games, and generally being loud and boisterous. I nearly lost my voice from one three-hour session, and that doesn't usually happen to me until I've run three or four games in a smaller, quieter room. The same thing happened to my friend Jason, who had to cancel some of his RPG sessions for the same reason. If you can, grab an open table at RPG HQ, or find somewhere else that won't interfere with anyone else's fun.)<br />
<br />
For my friend Lauren and her mom and brother, I ran a Faery's Tale adventure on Sunday morning at RPG HQ. The area was smaller and quieter, and my voice held out much better. Lauren has played in every Faery's Tale game that I have run at Origins to date, and I was very happy we were able to get together for a pickup game. We had a great time, but unfortunately, it may have been the last time we get to play together, for reasons that I'll cover at the end of the report.<br />
<br />
Since we missed the 2010 show, I didn't get to see the new Kid's Track room, which I was told had been moved downstairs and into a much bigger room - one of the ballrooms, in fact. It was a vast improvement over the old kids program. With the additional room, they were able to create areas for different activities - watching videos, playing with a huge pile of LEGO, making crafts, boffer fighting, and playing dozens of games. There was even a giant pile of cardboard boxes in the far corner of the room for kids to play with, and several science learning stations provided by the local Center for Science and Industry.<br />
The RPG HQ area was quite busy every time I passed through, and the open RPG tables were frequently full of gamers. The Onsite Registration book was filled with RPG events that I was very sorry that I missed. In particular:<br />
<br />
<blockquote>Spongebob Cthulhu: Come join Spongebob and gang as they investigate things man and sponges weren't meant to know as the Cthulhu collides with Spongebob!<br />
<br />
The Maltese Fhtagn: What's with the black "bird" statue, pal? Hard boiled Mythos action in the 1930a. Bring your heater and a deck of Luckies, you savvy?<br />
<br />
Whose Game Is It Anyways: Come watch Gnome Stew GM John Arcadian run a game with no prep. You provide the building blocks, he crafts the story on the fly.<br />
<br />
Hellboy Versus the Hamburgler - The Bureau of Paranormal Research and Defense has detected a shift in the world's fast food empires and they have sent in Hellboy to investigate. </blockquote><br />
<br />
...to name just a few. In all, I estimated nearly 800 RPG events listed for Origins, taking up over 35 of the event guide's pages, with the first events starting at the very beginning of the con (Wednesday at 8:00am) and the last event starting as the rest of the con was wrapping everything up (Sunday at 4:00pm). It was good to see a solid representation of roleplaying games.<br />
<br />
LARP was well represented too, with about 200 events running through all five days of the convention - though it should be noted that their definition of LARP seems to cast a very wide net. Morton's List events were listed in this section (possibly because they may not fit in any others), as did sessions of the Werewolf mystery game and Amtgard sessions (which are all boffer combat, with no roleplaying at all).<br />
<br />
I did see a good representation of RPGs in the dealer room - the Savage Worlds and Indie Press Revolution folks were there in force, and I saw a table set up for Free RPG Day. Kenzer &amp; Company were there as well, displaying a teaser copy of their new Hacklopedia of Beasts (which looks incredible, by the way).  The Arcanis RPG from Paradigm Concepts seemed to be generating a lot of buzz - I didn't get to try it myself, but I always seemed to be around people who were demoing it or talking about it.<br />
<br />
I missed seeing Titan Games and their massive display of very reasonably priced RPG books in the dealer room - but Chimera Games had a good-sized booth that almost made up for it, which included an impressive collection of classic Star Wars D6 rulebooks and supplements.<br />
<br />
One area of the convention that I always seem to overlook - and I mention this in case others do the same - are the seminars. I didn't get to attend any this year, but looking back through the event book, I can see a bunch that I'm sorry that I missed, and many that would be benefical to anyone involved in running, playing, and/or writing RPGs, or RPG advocacy:<br />
<br />
<blockquote>Game Design is Mind Control (hosted by Luke Crane and Jared Sorensen)<br />
Fundamentals of Setting Design (a discussion with Kenneth Hite)<br />
GM Mastery<br />
The Rules of Writing<br />
Christianity and Gaming<br />
Roleplaying Games Build Better Writers<br />
Breaking into RPG Writing<br />
Games for the Classroom<br />
The Mad Taxonomy of Roleplaying Game Design<br />
The Ups and Downs of the Publishing Industry<br />
Game Design for Teachers</blockquote><br />
<br />
Most Origins attendees got a surprise on Saturday, when the convention center hosted the Ohio Democratic Party State Dinner, with vice president Joe Biden in attendance. The results were about what you'd expect. Police cars and news trucks arrived first, making most congoers assume that something had gone wrong (or that someone panicked when they saw a convention center full of barbarian princesses and zombie hunters). Then the Secret Service arrived, setting up portable metal detectors and (from what I heard, anyway) shutting down all Wi-Fi communication in the area.<br />
<br />
I didn't get to see much of this firsthand (it was going on during my Ghostbusters/Men in Black game), but as I understand it, the Secret Service got very itchy about some of the cosplayers, especially the ones in any sort of military gear. But I didn't hear about any confrontations or arrests, so I assume that's a good thing.<br />
While I'm spreading unfounded rumors, there was at least one comment on Twitter that a congoer took the opportunity to ask Joe Biden if he wanted to play some D&amp;D, and he refused.  Which is a shame. Al Gore might have taken him up on it (he did, after all, join a pickup game with Gary Gygax in that one episode of Futurama…).<br />
<br />
Unfortunately, it looks like the fair will become less family-friendly in the following years, due to an upcoming change of schedule. The dates for 2012 and 2013 puts the fair at the end of May/beginning of June, when most kids and teenagers are still in school, and won't be able to travel. This also hurts some board and card game companies such as Looney Labs, which employ lots of educators to demo their games and man their booths. And I suspect the Teacher's Hall Pass program may suffer from this change as well.<br />
<br />
Origins management claims the change will lower boarding and travel costs, which means companies will be able to bring more product and staff to run more events. They're also hoping to maintain the time gap between Origins and Gen Con, which will be making a move in upcoming years. It's not difficult to imagine how hard it must be to manage an event of this size, making it affordable for as many participants as possible, in an economy that isn't helping out at all.<br />
<br />
I've heard comments from some gamers that they'll be glad to see fewer kids at the convention, but I feel such attitudes are very shortsighted. I know it has become a cliché over the years, but young people really are the future of our hobby. Origins has been a family friendly convention for some time now, and I have long applauded their efforts to keep it that way. This move, however, will unfortunately make it less so.<br />
<br />
You can view my Origins 2011 Photo Album <a href="http://www.theescapist.com/o11-album.htm">here</a><br />
]]></description>
            <author>WJWalton</author>
            <pubDate>Wed, 06 Jul 2011 17:14:49 +0100</pubDate>
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